mlsanityData to 7 Oct 2026

LangLoc: "Tell Me What You See"

arXiv 2607.05077 ↗First posted 6 Jul 2026cs.CVcited by 0

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Abstract (arXiv)

We tackle fine-grained indoor localization from natural language: given a free-form description of one's surroundings, estimate the observer's 2D position and heading within a known 3D environment. Language queries are lightweight, privacy-preserving, and need no camera - yet prior work stops at coarse scene retrieval and cannot resolve an intra-scene pose. We close this gap with LangLoc, a three-stage pipeline that (i) retrieves the correct scene via a dual-branch GATv2 encoder with CLIP semantic features, surpassing the previous best by 8 percentage points in Top-1 recall; (ii) estimates position and heading by scoring a dense floor grid through ray-cast object visibility, reaching a median error of 0.95 m; and (iii) resolves residual ambiguity through a Bayesian dialog module that asks targeted yes/no questions and updates a pose posterior until the location is pinpointed. To support this task we contribute a benchmark of 13,000+ pose-indexed natural-language descriptions over 1,300+ indoor 3D scans.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 6 of its 20 references that are in the map. First posted on arXiv 6 Jul 2026.

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6 of 20 references.

References · 6

  1. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
  2. 2018Setting up a Reinforcement Learning Task with a Real-World Robotcited by 32
  3. 2021Acting in Delayed Environments with Non-Stationary Markov Policiescited by 28
  4. 2018At Human Speed: Deep Reinforcement Learning with Action Delaycited by 24
  5. 2021Revisiting State Augmentation methods for Reinforcement Learning with Stochastic Delayscited by 20
  6. 2024Boosting Reinforcement Learning with Strongly Delayed Feedback Through Auxiliary Short Delayscited by 10

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