SSI-Policy: Learning Structured Scene Interfaces for Vision-Language Robotic Manipulation
Not on the map. Why?
Abstract (arXiv)
Real-world robotic manipulation demands spatial grounding, task-aware reasoning, and precise control. Learning such capabilities becomes particularly challenging in the low-data regime. Prior methods often trade off scalable task-level reasoning and explicit physical structure: video-based approaches can drift geometrically over long horizons, 3D approaches often require depth sensing, and many flow/trajectory interfaces emphasize motion without an explicit RGB-only geometric representation. We introduce SSI-Policy, a modular framework built around a Structured Scene Interface (SSI) -- a unified, RGB-only intermediate representation that jointly encodes monocular depth features, language-grounded object layouts, and instruction-conditioned 2D motion trajectories. Critically, SSI is robot-agnostic and trainable from action-free video, decoupling perception from control so that the downstream policy can learn from few demonstrations. On the LIBERO benchmark with only 10 demonstrations per task, SSI-Policy improves over the strongest prior method by nearly 15% and remains competitive with 50-demo methods that leverage large-scale external pretraining. Ablations show that geometric and motion cues provide complementary benefits within the shared interface. We further validate on 13 real-world tasks spanning spatial reasoning, cross-embodiment transfer, and contact-rich manipulation.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 25 Jun 2026.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 20253D CAVLA: Leveraging Depth and 3D Context to Generalize Vision Language Action Models for Unseen Tasks
- 2023A Universal Semantic-Geometric Representation for Robotic Manipulation
- 2026LIFD: Anchored Diffusion for 3D-Aware Scene Memory in Robotic Manipulation ↗
- 2026Robotic Manipulation is Vision-to-Geometry Mapping: Vision-Geometry Backbones over Language and Video Models
- 2026LaMP: Learning Vision-Language-Action Policy with 3D Scene Flow as Latent Motion Prior
- 2026AnchorVLA4D: an Anchor-Based Spatial-Temporal Vision-Language-Action Model for Robotic Manipulation
- 2026StereoPolicy: Improving Robotic Manipulation Policies via Stereo Perception
- 2026Dexterity-BEV: Aligning 3D World and Actions for Generalizable Robot Policies Learning