mlsanityData to 14 Oct 2026

Shear-Free Viewport Magnification for 360-Degree via Spherical Mobius Boosts

arXiv 2606.20684 ↗First posted 14 Jun 2026cs.CVcited by 0

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Abstract (arXiv)

Viewport-adaptive 360-degree imaging seeks to allocate a fixed sampling budget to the region a viewer is likely to observe. Existing view-biased projections increase viewport resolution through non-conformal warps, which can introduce anisotropic stretching and shear. We formulate spherical Mobius boosts as exact conformal maps for fixed-budget viewport magnification. The continuous spherical warp has quasiconformal dilatation K = 1, reallocating samples toward a target direction while preserving local angles. On a SUN360 saliency audit with 72 panoramas and 216 paired viewport targets, C1 Mobius boosting improves viewport PSNR over optimized offset cubemap on all paired cases, with case-level median gain +3.26 dB, image-level median gain +3.23 dB, and panorama-level bootstrap 95% CI [+3.15, +3.33] dB. Pareto analysis shows that this is not a free global-quality improvement: C1 trades full-sphere WS-PSNR for shear-free viewport fidelity. Prediction-error and filtering studies identify the operating envelope: strong boosts are useful for accurately targeted viewports, while large target uncertainty calls for weaker boosts or fallback. These results position Mobius boosting as a geometric primitive for prediction-conditioned foveated 360-degree resampling rather than a universal encode-once layout.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 18 references that are in the map. First posted on arXiv 14 Jun 2026.

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References · 6

  1. 2019Tangent Images for Mitigating Spherical Distortioncited by 79
  2. 2024PanDA: Towards Panoramic Depth Anything with Unlabeled Panoramas and Mobius Spatial Augmentationcited by 22
  3. 2023OmniZoomer: Learning to Move and Zoom in on Sphere at High-Resolutioncited by 7
  4. 2015Real-time correction of panoramic images using hyperbolic M"obius transformationscited by 3
  5. 2017Spatiotemporal Rate Adaptive Tiled Scheme for 360 Sports Eventscited by 1
  6. 2023Improving Spherical Image Resampling through Viewport-Adaptivitycited by 1

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