mlsanityData to 7 Oct 2026

Safety-Contract Graph Multi-Agent Reinforcement Learning for Autonomous Network Security Response

arXiv 2606.13832 ↗First posted 11 Jun 2026cs.MA cs.AI cs.CRcited by 0

Not on the map. Why?

Abstract (arXiv)

Autonomous network-security response systems promise to reduce Security Operations Centre (SOC) reaction latency, but reward-only multi-agent reinforcement learning (MARL) can improve security reward while remaining non-deployable. We present a safety-contract graph MARL framework and instantiate it as ACD3-GAT (Adaptive Constrained Counterfactual Decisioning with a Graph Attention Network encoder), an architecture that separates simulator observations from reusable operational budgets, constrained optimization, graph state encoding, and counterfactual action screening. We evaluate the method in CAGE Challenge 4, where agents operate under budgets for Mean Time to Recover (MTTR), false-positive response, and firewall change-management disruption. Across the benchmark, every unconstrained method violates the SOC downtime budget in 100% of evaluated episodes, with mean downtime proxy costs of 311-430 against a budget of 50. This complements prior CAGE Challenge 4 findings by showing that reward-only learning lacks operational discipline. Constrained MAPPO-GAT (C-MAPPO-GAT) isolates Lagrangian operational-cost control and budget-aware screening, while ACD3-GAT adds budget context, CVaR tail-risk estimation, opponent-belief state, and Graph Counterfactual Risk Propagation (G-CRP). The replicated comparison includes three 200-episode seeds for IPPO, MAPPO-GAT, C-MAPPO-GAT, and ACD3-GAT. C-MAPPO-GAT reduces downtime violation from 100% to 0.3% and mean downtime cost from 355.4 to 15.5 relative to MAPPO-GAT. ACD3-GAT reduces mean downtime cost to 48.2 with a 13.8% violation rate, placing it on the safety-contract frontier rather than at the most conservative compliance point. Topology-seed and coupled adaptive Red-process stress tests preserve this contrast and show lower worst adaptive degradation for safety-constrained policies than reward-only MAPPO-GAT.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 20 of its 31 references that are in the map. First posted on arXiv 11 Jun 2026.

Builds on

20 of 31 references.

References · 20

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2017Graph Attention Networkscited by 8,854
  3. 2017Inductive Representation Learning on Large Graphscited by 6,284
  4. 2014Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translationcited by 4,016
  5. 2017Neural Message Passing for Quantum Chemistrycited by 3,460
  6. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
  7. 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,519
  8. 2017Constrained Policy Optimizationcited by 928
  9. 2020Temporal Graph Networks for Deep Learning on Dynamic Graphscited by 521
  10. 2020Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?cited by 281
  11. 2018Human-level performance in first-person multiplayer games with population-based deep reinforcement learningcited by 260
  12. 2017Emergent Complexity via Multi-Agent Competitioncited by 117
8 more
  1. 2021CybORG: A Gym for the Development of Autonomous Cyber Agentscited by 58
  2. 2024Hierarchical Multi-agent Reinforcement Learning for Cyber Network Defensecited by 16
  3. 2025Large Language Models are Autonomous Cyber Defenderscited by 14
  4. 2022A Temporal Graph Neural Network for Cyber Attack Detection and Localization in Smart Gridscited by 7
  5. 2025Automated Cyber Defense with Generalizable Graph-based Reinforcement Learning Agentscited by 6
  6. 2024PPT-GNN: A Practical Pre-Trained Spatio-Temporal Graph Neural Network for Network Securitycited by 2
  7. 2025An Attentive Graph Agent for Topology-Adaptive Cyber Defencecited by 1
  8. 2026NetForge RL: A Multi-Agent Simulation Environment for Cyber Defense with Durative Actionscited by 1

Built on by

Not cited yet.