KinematicRL: A Sim-to-Real Reinforcement Learning Framework For Social Navigation With Kinodynamic Feasibility
On the map: Deep reinforcement learning methods → RL for robot navigation and UAV control
Abstract (arXiv)
Deep Reinforcement Learning (DRL) has shown promise for social navigation, yet its real-world deployment remains hindered by a persistent sim-to-real gap arising from simplified first-order dynamics and context-specific human state estimation pipelines. This work presents a unified framework that addresses these limitations to produce dynamically feasible navigation policies suitable for real-world deployment. First, theoretical analysis reveals that tracking error between simulated and actual robot position decays exponentially with increased control order, motivating the use of higher-order control inputs as DRL action space. A second-order control formulation tailored to differential drive robots is developed, complemented by a stochastic iterative Linear Quadratic Regulator (iLQR) that pretrains the policy via a divergence minimization objective. Second, to avoid the added system complexity of camera-LiDAR fusion, a cluster-based human tracking pipeline using only 2D LiDAR is introduced. Human detections are associated according to both spatial proximity and velocity similarity, enabling reliable differentiation of nearby pedestrians and yielding stable velocity estimates through temporal aggregation. Third, we introduce an unbiased residual gating block to balance reaction- and memory-based behaviors while handling time-varying crowd sizes, both critical for social navigation. The resulting policy, KinematicRL, consistently improves kinematic performance and adapts to varying number of detected humans. Experiments in real-world environments demonstrate that, when combined with the proposed tracking pipeline, KinematicRL can be deployed on a real differential drive robot with minimal modifications.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods. Builds on 32 of its 51 references that are in the map. First posted on arXiv 10 Jun 2026.
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32 of 51 references.
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20 more
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