Beyond Per-Token Pricing: A Concurrency-Aware Methodology for LLM Infrastructure Cost Estimation
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Abstract (arXiv)
Every public LLM cost calculator we surveyed treats GPU utilization as a fixed input -- entered by the user, baked in as a preset, or silently assumed at 100% -- never measured against the operator's actual load. We show that this assumption is the dominant source of error: on identical H100 hardware, effective cost spans 0.21 to 15.25 per million output tokens, an underutilization penalty of 2.5-24x across low-to-moderate enterprise loads (1-10 rps) and up to 36.3x near idle -- driven by one operator-controlled variable, offered request rate lambda, which sets in-flight concurrency via Little's Law and which no open-source calculator exposes. Because calculators take utilization as a user-supplied input, any utilization-naive estimate understates true cost by exactly 1/U, systematically mispricing self-hosting -- most severely over-selling it for low-traffic workloads. We propose a measurement methodology that parameterizes the relationship as Ceff = f(H, M, Q, lambda, L), validate it with 42 benchmarks across dense, ultra-sparse MoE, and sparse MoE models, and release vllm-cost-meter, an open-source cost meter that attaches to a live vLLM server and reports real /M-tokens against the operator's own traffic. We further show that FP8 quantization benefits the MoE architectures we tested roughly 2.2-2.4x more than the dense model (+69 to +74% vs. +31% peak throughput; n=3, broader validation needed), and our data are consistent with active parameter count, not total model size, being a primary predictor of saturation economics. To rule out single-hardware confounding we repeat the core sweep on A100 80GB PCIe (56 runs): the load-driven spread reproduces at 7.0-11.4x, the active-parameters ordering survives at FP8, and the dense-FP8 advantage inverts on silicon without native FP8 tensor cores -- a hardware-conditional caveat the framework already accommodates.
Key facts. Cited by 2 papers in the map (data through 13 Oct 2026). First posted on arXiv 10 Jun 2026.
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Citing papers per year: 2026: 2.
2 papers.
- 2026Memory as a Wasting Asset: Pricing Flash Endurance for Embodied Agents, and the Limits of Doing Socited by 0
- 2026Memory Scarcity, Open Models, and the Restructuring of the AI Industry, 2026-2030 -- A quantitative scenario analysis of inference economics, training-cost divergence, and infrastructure solvencycited by 0
- 2026Memory Scarcity, Open Models, and the Restructuring of the AI Industry, 2026-2030 -- A quantitative scenario analysis of inference economics, training-cost divergence, and infrastructure solvency8 Jul 2026
- 2026Memory as a Wasting Asset: Pricing Flash Endurance for Embodied Agents, and the Limits of Doing So16 Jun 2026
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