TouchThinker: Scaling Tactile Commonsense Reasoning to the Open World with Large-scale Data and Action-aware Representation
On the map: LLM reasoning → Spatial and embodied reasoning
Abstract (arXiv)
Touch is a key modality for embodied agents to understand the physical world. Although recent work has incorporated tactile signals into language systems for tactile commonsense reasoning, scaling such systems to realistic open-world settings remains challenging due to two key bottlenecks: (1) current tactile reasoning datasets remain limited in format and scale, providing insufficient supervision for reasoning from tactile observations to physical commonsense and hindering the learning of transferable tactile commonsense; (2) tactile signals are inherently redundant and action-specific, yet existing methods often overlook these properties, resulting in inefficient representations with limited semantic expressiveness. To address these limitations, we propose TouchThinker, a tactile-language framework that scales tactile commonsense reasoning to the open world from both data and representation perspectives. First, we construct TouchThinker-1M, a million-scale, multi-source tactile reasoning dataset covering 415 objects, 8 scenarios, and 7 sensor types, providing a solid data foundation for open-world generalization. We further introduce TouchThinker-Bench, an open-world benchmark with more realistic and diverse tasks. Then, we propose action-aware modeling mechanism to improve tactile representation efficiency and enable efficient reasoning. Experimental results demonstrate that TouchThinker achieves competitive performance against state-of-the-art models across multiple datasets. Our code and dataset will be made available at: https://github.com/lvkailin0118/TouchThinker.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 14 of its 45 references that are in the map. First posted on arXiv 10 Jun 2026.
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14 of 45 references.
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Other references · 13
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- 2022Touch and Go: Learning from Human-Collected Vision and Touchcited by 87
- 2024Sparsh: Self-supervised touch representations for vision-based tactile sensingcited by 64
- 2025AnyTouch: Learning Unified Static-Dynamic Representation across Multiple Visuo-tactile Sensorscited by 48
- 2024Transferable Tactile Transformers for Representation Learning Across Diverse Sensors and Taskscited by 45
- 2026OmniVTA: Visuo-Tactile World Modeling for Contact-Rich Robotic Manipulationcited by 36
- 2024Surveying the MLLM Landscape: A Meta-Review of Current Surveyscited by 20
- 2025Demonstrating the Octopi-1.5 Visual-Tactile-Language Modelcited by 9
- 2026HiMemVLN: Enhancing Reliability of Open-Source Zero-Shot Vision-and-Language Navigation with Hierarchical Memory Systemcited by 8
- 2026Dual-Anchoring: Addressing State Drift in Vision-Language Navigationcited by 7
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Citing papers per year: 2026: 2.
2 papers.
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- 2025SToLa: Self-Adaptive Touch-Language Framework with Tactile Commonsense Reasoning in Open-Ended Scenarios
- 2026Touch-R1: Reinforcing Touch Reasoning in MLLMs
- 2026Tactile-Guided Robot Learning: From Representation Learning to Foundation Models ↗
- 2025Tactile-VLA: Unlocking Vision-Language-Action Model's Physical Knowledge for Tactile Generalization
- 2026TAP-VLA: Tactile Annotation Prompting for Vision Language Action Models
- 2026ViTacWorld: Scaling Visuo-Tactile World Models for Contact-Rich Robot Manipulation
- 2026ME-Dex 1.0: Bringing Heterogeneous Tactile Sensing into World Action Modeling
- 2026TouchWorld: A Predictive and Reactive Tactile Foundation Model for Dexterous Manipulation