SoccerNet 2026 Player-Centric Ball-Action Spotting:Retraining and Post-Processing Extensions to the FOOTPASS Baselines
Not on the map. Why?
Abstract (arXiv)
We describe our system for the SoccerNet 2026 Player-Centric Ball-Action Spotting Challenge, which requires predicting who performs which action and when, across eight classes in broadcast soccer. Building on the three FOOTPASS baselines [1] (TAAD, TAAD+GNN, and TAAD+DST), we contribute four extensions: (1) gradient check pointing to enable full-backbone fine-tuning on a single GPU; (2) fusion of GNN logits into the DST encoder, combining graph-based tactical context with per-player visual features; (3) square-root frequency class weighting to address the 213:1 pass-to-tackle imbalance in the training data; and (4) a post processing pipeline comprising per-class logit gating, temporal frame refinement, jersey re-assignment, and a two-model ensemble. Our system achieves 0.548 Macro F1 on the test set and 0.446 on the challenge set (server evaluation).
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 8 references that are in the map. First posted on arXiv 8 Jun 2026.
Builds on
6 of 8 references.
References · 6
- 2018Dynamic Graph CNN for Learning on Point Cloudscited by 2,223
- 2020X3D: Expanding Architectures for Efficient Video Recognitioncited by 637
- 2022Spatio-Temporal Action Detection Under Large Motioncited by 14
- 2025Game State and Spatio-temporal Action Detection in Soccer using Graph Neural Networks and 3D Convolutional Networkscited by 6
- 2025Beyond Pixels: Leveraging the Language of Soccer to Improve Spatio-Temporal Action Detection in Broadcast Videoscited by 5
- 2025FOOTPASS: A Multi-Modal Multi-Agent Tactical Context Dataset for Play-by-Play Action Spotting in Soccer Broadcast Videoscited by 5
Built on by
Not cited yet.