MB-Loc: Multi-planar Bird's-eye-view Localization in outdoor LiDAR scenes
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Abstract (arXiv)
Global LiDAR localization is a fundamental task for autonomous navigation systems. Recent methods perform Scene Coordinate Regression (SCR) and achieve superior accuracy over Absolute Pose Regression (APR) solutions by predicting dense 3D world coordinates. However, SCR approaches introduce two major bottlenecks: severe computational inefficiency from processing raw 3D geometries and significant performance degradation under varying sensor viewpoints. To address these limitations, we present MB-Loc, a lightweight and viewpoint-robust SCR framework. Instead of relying on heavy 3D convolutions, we project the input LiDAR scan into a 2.5D Multi-planar Bird's-Eye View (BEV) representation. By slicing the point-cloud along the Z-axis and mapping signed depths into discrete 2D planes, MB-Loc retains essential 3D geometric structures while exploiting the computational tractability of standard 2D CNNs. To handle the inherent sparsity of outdoor LiDAR, we introduce a KL-regularized latent bottleneck that explicitly models spatial uncertainty without injecting stochastic noise. Finally, to ensure rotation robustness, we apply 3D spatial augmentations prior to planar projection, forcing the network to implicitly learn viewpoint-invariant features. We perform extensive experiments on the publicly available NCLT dataset and demonstrate that our proposed method outperforms the current state-of-the-art. Operating at real-time inference speeds, MB-Loc significantly outperforms traditional 3D-SCR architectures in computational efficiency.
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References · 17
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- 2020DiSCO: Differentiable Scan Context with Orientationcited by 28
- 2020PointLoc: Deep Pose Regressor for LiDAR Point Cloud Localizationcited by 25
- 2023HypLiLoc: Towards Effective LiDAR Pose Regression with Hyperbolic Fusioncited by 24
- 2022SHARP: Shape-Aware Reconstruction of People in Loose Clothingcited by 12
- 2025LightLoc: Learning Outdoor LiDAR Localization at Light Speedcited by 10
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