Feat2Go: Visual Feature-Grounded Value Estimation for Embodied Reinforcement Learning
On the map: Vision-language-action models → Reinforcement learning and post-training
Abstract (arXiv)
Reinforcement learning is a promising approach for improving the capabilities of vision-language-action (VLA) models while avoiding the heavy data requirements of imitation learning. However, its effectiveness for VLA models is often constrained by sparse supervision and the difficulty of designing informative reward signals for long-horizon manipulation. In this work, we present Feat2Go, a fine-grained value estimation framework for embodied reinforcement learning. Specifically, Feat2Go first derives a continuous progress target from a pretrained visual world model by measuring patch-level similarity to subgoal states and partitioning episodes into semantic stages with trend-based clustering. We then train an embodied value model to predict this structural progress from the current observation and task instruction, and use the predicted value to reshape terminal rewards during policy optimization. The proposed framework is compatible with existing VLA policy reinforcement learning pipelines, including PPO and GRPO, and does not rely on manual reward engineering. Extensive experiments on ManiSkill3 and RoboTwin 2.0 demonstrate that Feat2Go consistently improves the performance of existing VLA models under both single-arm and bimanual manipulation settings. More specifically, on ManiSkill3, Feat2Go improves OpenVLAOFT from 17.5% to 82.9% average out-of-distribution success while retaining 96.9% in-distribution performance. On RoboTwin 2.0, Feat2Go achieves an average success rate of 88.8% in domain-randomized task settings, outperforming prior reinforcement learning methods.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Reinforcement learning and post-training, one of 13 directions in Vision-language-action models. Builds on 23 of its 25 references that are in the map. First posted on arXiv 29 May 2026.
Builds on
23 of 25 references.
Closest ancestors · 7
Same direction, newest first
- 2025SRPO: Self-Referential Policy Optimization for Vision-Language-Action Models19 Nov
- 2025π*0.6: a VLA That Learns From Experience18 Nov
- 2025A Vision-Language-Action-Critic Model for Robotic Real-World Reinforcement Learning19 Sep
- 2025SimpleVLA-RL: Scaling VLA Training via Reinforcement Learning11 Sep
- 2025What Can RL Bring to VLA Generalization? An Empirical Study26 May
- 2025RFTF: Reinforcement Fine-tuning for Embodied Agents with Temporal Feedback26 May
- 2025Improving Vision-Language-Action Model with Online Reinforcement Learning28 Jan
Other references · 16
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 8,851
- 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
- 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
- 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,297
- 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,007
- 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
- 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,653
- 2017Hindsight Experience Replaycited by 1,096
- 2023Open X-Embodiment: Robotic Learning Datasets and RT-X Modelscited by 849
- 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 801
- 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planningcited by 738
4 more
- 2025RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulationcited by 477
- 2024ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AIcited by 216
- 2018RUDDER: Return Decomposition for Delayed Rewardscited by 162
- 2025Self-Improving Embodied Foundation Modelscited by 28
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- 2026ViVa: A Video-Generative Value Model for Robot Reinforcement Learning
- 2026SARM2: Multi-Task Stage Aware Reward Modeling for Self Improving Robotic Manipulation
- 2025VLA-RFT: Vision-Language-Action Reinforcement Fine-tuning with Verified Rewards in World Simulators
- 2025Training-free Generation of Temporally Consistent Rewards from VLMs
- 2025Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey
- 2026V-VLAPS: Value-Guided Planning for Vision-Language-Action Models
- 2025Efficient Vision-Language-Action Models for Embodied Manipulation: A Systematic Survey
- 2026Towards Practical World Model-based Reinforcement Learning for Vision-Language-Action Models