mlsanityData to 14 Oct 2026

ScioMind: Cognitively Grounded Multi-Agent Social Simulation with Anchoring-Based Belief Dynamics and Dynamic Profiles

arXiv 2605.13725 ↗First posted 13 May 2026cs.AI cs.SIcited by 0

On the map: LLM agents and tool use → Social simulation and multi-agent debate

Abstract (arXiv)

Large language model (LLM)-based multi-agent simulation offers a powerful testbed for studying social opinion dynamics. Yet current approaches often adopt two contrasting methods: either relying on fixed update rules with limited cognitive grounding or delegating belief change largely to unconstrained LLM interaction. We introduce ScioMind, a cognitively grounded simulation framework that bridges these paradigms by combining structured opinion dynamics with LLM-based agent reasoning. ScioMind integrates three key components: 1) a memory-anchored belief update rule that modulates susceptibility to influence via personality-conditioned anchoring strength; 2) a hierarchical memory architecture that supports persistent, experience-driven belief formation; and 3) dynamic agent profiles derived from a corpus-grounded retrieval pipeline, enabling heterogeneous personalities, rationales, and evolving internal states. We evaluate ScioMind on multiple case studies in a real-world policy debate scenario. Across metrics including polarisation, diversity, extremization, and trajectory stability, the proposed components consistently yield improvements in behavioural realism. In particular, dynamic profiles increase opinion diversity, memory and reflection reduce unstable oscillation, and anchoring induces persistent belief trajectories that better align with patterns reported in political psychology. These results suggest that our cognitively grounded design provides a novel solution to LLM-based social simulation that improves both stable and behavioural realism

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 13 of its 29 references that are in the map. First posted on arXiv 13 May 2026.

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13 of 29 references.

Closest ancestors · 6

Same direction, newest first

  1. 2026Opinion Consensus Formation Among Networked Large Language Models29 Jan
  2. 2025Simulating Society Requires Simulating Thought8 Jun
  3. 2025MOSAIC: Modeling Social AI for Content Dissemination and Regulation in Multi-Agent Simulations10 Apr
  4. 2025Simulating Influence Dynamics with LLM Agents10 Mar
  5. 2025AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Society12 Feb
  6. 2023Generative Agents: Interactive Simulacra of Human Behavior7 Apr

Other references · 7

  1. 2020Retrieval-Augmented Generation for Knowledge-Intensive NLP Taskscited by 9,297
  2. 2017Billion-scale similarity search with GPUscited by 2,497
  3. 2022Out of One, Many: Using Language Models to Simulate Human Samplescited by 752
  4. 2025Memory in the Age of AI Agentscited by 303
  5. 2023S3: Social-network Simulation System with Large Language Model-Empowered Agentscited by 233
  6. 2024OASIS: Open Agent Social Interaction Simulations with One Million Agentscited by 132
  7. 2025TinyTroupe: An LLM-powered Multiagent Persona Simulation Toolkitcited by 7

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  1. 2025DEBATE: A Large-Scale Benchmark for Evaluating Opinion Dynamics in Role-Playing LLM Agents
  2. 2023Simulating Opinion Dynamics with Networks of LLM-based Agents
  3. 2024Sense and Sensitivity: Evaluating the simulation of social dynamics via Large Language Models
  4. 2026Bayesian Belief Layer for Controllable Opinion Dynamics in LLM Agents
  5. 2025Towards Simulating Social Influence Dynamics with LLM-based Multi-agents
  6. 2026Think-Before-Speak: From Internal Evaluation to Public Expression in Multi-Agent Social Simulation
  7. 2026LLM Agents Make Collective Belief Dynamics Programmable: Challenges and Research Directions
  8. 2026AI Agents Alone Are Not (Yet) Sufficient for Social Simulation