mlsanityData to 14 Oct 2026

Ego2World: Compiling Egocentric Cooking Videos into Executable Worlds for Belief-State Planning

arXiv 2605.13335 ↗First posted 13 May 2026cs.AI cs.CVcited by 0

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Abstract (arXiv)

Embodied agents in household environments must plan under partial observation: they need to remember objects, track state changes, and recover when actions fail. Existing benchmarks only partially test this ability. Egocentric video datasets capture realistic human activities but remain passive, while interactive simulators support execution but rely on synthetic scenes and hand-crafted dynamics, introducing a sim-to-real gap and often assuming fully observable state. We introduce Ego2World, an executable benchmark that turns egocentric cooking videos into executable symbolic worlds governed by graph-transition rules. Built on HD-EPIC, Ego2World derives reusable transition rules from video annotations and executes them in a hidden symbolic world graph. During evaluation, the simulator maintains the hidden world graph, while the agent plans over its own partial belief graph using only local observations and execution feedback. This separation forces agents to update memory and replan without observing the true world state. Experiments show that action-overlap scores overestimate physical-state success, and that persistent belief memory improves task completion while reducing repeated visual exploration -- suggesting that belief maintenance should be a first-class target of embodied-agent evaluation.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 15 of its 18 references that are in the map. First posted on arXiv 13 May 2026.

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References · 15

  1. 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,348
  2. 2022Code as Policies: Language Model Programs for Embodied Controlcited by 1,210
  3. 2022Inner Monologue: Embodied Reasoning through Planning with Language Modelscited by 1,081
  4. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
  5. 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 795
  6. 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 783
  7. 2022ProgPrompt: Generating Situated Robot Task Plans using Large Language Modelscited by 611
  8. 2020Rescaling Egocentric Visioncited by 540
  9. 2018VirtualHome: Simulating Household Activities via Programscited by 415
  10. 2023SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planningcited by 294
  11. 2024Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Makingcited by 144
  12. 2022EPIC-KITCHENS VISOR Benchmark: VIdeo Segmentations and Object Relationscited by 140
3 more
  1. 2025HD-EPIC: A Highly-Detailed Egocentric Video Datasetcited by 104
  2. 2024PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Taskscited by 82
  3. 2024RePLan: Robotic Replanning with Perception and Language Modelscited by 41

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