mlsanityData to 14 Oct 2026

Enhancing Game Review Sentiment Classification on Steam Platform with Attention-Based BiLSTM

arXiv 2605.01315 ↗First posted 2 May 2026cs.CLcited by 0

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Abstract (arXiv)

This paper investigates sentiment classification of Steam game reviews using an attention-based Bidirectional Long Short-Term Memory (BiLSTM) model. Using a dataset of 50,000 reviews sampled from a larger Steam review corpus, the authors compare a traditional machine learning baseline based on TF-IDF and PyCaret AutoML with a deep learning approach implemented in PyTorch. The proposed BiLSTM+Attention model is trained with class-weighted cross-entropy to address class imbalance and achieves 83% accuracy and 85% weighted F1-score on the test set, with 90% recall for negative reviews. The paper also presents attention visualizations to show interpretability by highlighting sentiment-bearing words. The study concludes that the BiLSTM+Attention model is effective for analyzing user sentiment in Steam reviews and useful for helping developers understand player feedback.

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  1. 2020Evaluation: from precision, recall and F-measure to ROC, informedness, markedness and correlationcited by 425

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