Bayesian policy gradient and actor-critic algorithms
On the map: Deep reinforcement learning methods → RL theory and sample complexity
Abstract (arXiv)
Policy gradient methods are reinforcement learning algorithms that adapt a parameterized policy by following a performance gradient estimate. Conventional policy gradient methods use Monte-Carlo techniques to estimate the gradient, which tend to have high variance, requiring many samples and resulting in slow convergence. We first propose a Bayesian framework for policy gradient, based on modeling the policy gradient as a Gaussian process. This reduces the number of samples needed to obtain accurate gradient estimates. Moreover, estimates of the natural gradient and a measure of the uncertainty in the gradient estimates, namely, the gradient covariance, are provided at little extra cost. Since the proposed framework considers system trajectories as its basic observable unit, it does not require the dynamics within trajectories to be of any particular form, and can be extended to partially observable problems. On the downside, it cannot exploit the Markov property when the system is Markovian. To address this, we supplement our Bayesian policy gradient framework with a new actor-critic learning model in which a Bayesian class of non-parametric critics, based on Gaussian process temporal difference learning, is used. Such critics model the action-value function as a Gaussian process, allowing Bayes rule to be used to compute the posterior distribution over action-value functions, conditioned on the observed data. Appropriate choices of the policy parameterization and of the prior covariance (kernel) between action-values yield closed-form expressions for the posterior of the gradient of the expected return with respect to the policy parameters. We perform detailed experimental comparisons of the proposed Bayesian policy gradient and actor-critic algorithms with classic Monte-Carlo based policy gradient methods, on a number of reinforcement learning problems.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods. Builds on 5 of its 94 references that are in the map. First posted on arXiv 30 Apr 2026.
Builds on
5 of 94 references.
References · 5
- 2014An Information-Theoretic Analysis of Thompson Samplingcited by 178
- 2013The Optimal Reward Baseline for Gradient-Based Reinforcement Learningcited by 85
- 2013Thompson Sampling for Complex Bandit Problemscited by 43
- 2013Model-Based Bayesian Explorationcited by 21
- 2015On the Prior Sensitivity of Thompson Samplingcited by 15
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2026Policy Gradient Methods for Non-Markovian Reinforcement Learning
- 2024Compatible Gradient Approximations for Actor-Critic Algorithms
- 2024Towards Provable Log Density Policy Gradient
- 2025Distributions as Actions: A Unified Framework for Diverse Action Spaces
- 2022Beyond the Policy Gradient Theorem for Efficient Policy Updates in Actor-Critic Algorithms
- 2026Optimistic Actor-Critic with Parametric Policies for Linear Markov Decision Processes
- 2024Matrix Low-Rank Approximation For Policy Gradient Methods
- 2025Quasi-Newton Compatible Actor-Critic for Deterministic Policies