mlsanityData to 14 Oct 2026

A Pose-only Geometric Constraint for Multi-Camera Pose Adjustment

arXiv 2604.23704 ↗First posted 26 Apr 2026cs.CVcited by 1

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Abstract (arXiv)

Multi-camera systems offer rich observation capabilities for visual navigation and 3D scene reconstruction; however, the resulting feature redundancy often compromises computational efficiency. This challenge is particularly pronounced during bundle adjustment, where the non-linear optimization of both system poses and scene points incurs substantial computational overhead. To address this challenge, this paper introduces a pose-only geometric constraint for multi-camera systems and proposes a corresponding pose adjustment algorithm. Specifically, we use generalized camera model to establish a unified representation of the multi-camera system. Building upon this model, we formulate the multi-camera pose-only constraint, which implicitly represents a 3D scene point using two base observations and their associated poses, thereby achieving a pose-only representation of the projection geometry. Subsequently, we introduce a multi-camera pose adjustment algorithm that eliminates 3D points from the parameter space, thereby achieving efficient and focused pose optimization. Experimental results on both synthetic and real-world datasets demonstrate that the proposed algorithm outperforms baseline bundle adjustment methods in computational efficiency, while maintaining or even improving pose estimation accuracy.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 23 of its 67 references that are in the map. First posted on arXiv 26 Apr 2026.

Builds on

23 of 67 references.

References · 23

  1. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
  2. 2016Direct Sparse Odometrycited by 485
  3. 2017VINS-Mono: A Robust and Versatile Monocular Visual-Inertial State Estimatorcited by 423
  4. 2017Stereo DSO: Large-Scale Direct Sparse Visual Odometry with Stereo Camerascited by 45
  5. 2023R3D3: Dense 3D Reconstruction of Dynamic Scenes from Multiple Camerascited by 39
  6. 2018Project AutoVision: Localization and 3D Scene Perception for an Autonomous Vehicle with a Multi-Camera Systemcited by 34
  7. 2020AVP-SLAM: Semantic Visual Mapping and Localization for Autonomous Vehicles in the Parking Lotcited by 23
  8. 2021A Pose-only Solution to Visual Reconstruction and Navigationcited by 20
  9. 2020Stochastic Bundle Adjustment for Efficient and Scalable 3D Reconstructioncited by 16
  10. 2021Square Root Bundle Adjustment for Large-Scale Reconstructioncited by 14
  11. 2023Learning Correspondence Uncertainty via Differentiable Nonlinear Least Squarescited by 14
  12. 2020Redesigning SLAM for Arbitrary Multi-Camera Systemscited by 13
11 more
  1. 2021MegBA: A GPU-Based Distributed Library for Large-Scale Bundle Adjustmentcited by 13
  2. 2023Affine Correspondences between Multi-Camera Systems for Relative Pose Estimationcited by 13
  3. 2020Rotation-Only Bundle Adjustmentcited by 12
  4. 2016MultiCol-SLAM - A Modular Real-Time Multi-Camera SLAM Systemcited by 11
  5. 2023BAMF-SLAM: Bundle Adjusted Multi-Fisheye Visual-Inertial SLAM Using Recurrent Field Transformscited by 11
  6. 2018Equivalent Constraints for Two-View Geometry: Pose Solution/Pure Rotation Identification and 3D Reconstructioncited by 9
  7. 2024Camera Calibration using a Collimator Systemcited by 9
  8. 2021Balancing the Budget: Feature Selection and Tracking for Multi-Camera Visual-Inertial Odometrycited by 6
  9. 2023MAVIS: Multi-Camera Augmented Visual-Inertial SLAM using SE2(3) Based Exact IMU Pre-integrationcited by 6
  10. 2022Design and Evaluation of a Generic Visual SLAM Framework for Multi-Camera Systemscited by 4
  11. 2025Optimal Pose Guidance for Stereo Calibration in 3D Deformation Measurementcited by 4

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