mlsanityData to 14 Oct 2026

Simple but Stable, Fast and Safe: Achieve End-to-end Control by High-Fidelity Differentiable Simulation

arXiv 2604.10548 ↗First posted 12 Apr 2026cs.ROcited by 2

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Abstract (arXiv)

Obstacle avoidance is a fundamental vision-based task essential for enabling quadrotors to perform advanced applications. When planning the trajectory, existing approaches both on optimization and learning typically regard quadrotor as a point-mass model, giving path or velocity commands then tracking the commands by outer-loop controller. However, at high speeds, planned trajectories sometimes become dynamically infeasible in actual flight, which beyond the capacity of controller. In this paper, we propose a novel end-to-end policy that directly maps depth images to low-level bodyrate commands by reinforcement learning via differentiable simulation. The high-fidelity simulation in training after parameter identification significantly reduces all the gaps between training, simulation and real world. Analytical process by differentiable simulation provides accurate gradient to ensure efficiently training the low-level policy without expert guidance. The policy employs a lightweight and the most simple inference pipeline that runs without explicit mapping, backbone networks, primitives, recurrent structures, or backend controllers, nor curriculum or privileged guidance. By inferring low-level command directly to the hardware controller, the method enables full flight envelope control and avoids the dynamic-infeasible issue.Experimental results demonstrate that the proposed approach achieves the highest success rate and the lowest jerk among state-of-the-art baselines across multiple benchmarks. The policy also exhibits strong generalization, successfully deploying zero-shot in unseen, outdoor environments while reaching speeds of up to 7.5m/s as well as stably flying in the super-dense forest. This work is released at https://github.com/Fanxing-LI/avoidance.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 12 Apr 2026.

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  1. 2024Learning Quadrotor Control From Visual Features Using Differentiable Simulation
  2. 2026VisFly-Lab: Unified Differentiable Framework for First-Order Reinforcement Learning of Quadrotor Control
  3. 2026Learning Vision-Based Agile Gap Traversal: Differentiable Simulation with a Warm-Started Critic
  4. 2024RESC: A Reinforcement Learning Based Search-to-Control Framework for Quadrotor Local Planning in Dense Environments
  5. 2025Quadrotor Navigation using Reinforcement Learning with Privileged Information
  6. 2026Precise Aggressive Aerial Maneuvers with Sensorimotor Policies
  7. 2026E2E-Fly: An Integrated Training-to-Deployment System for End-to-End Quadrotor Autonomy ↗
  8. 2026High-Speed Vision-Based Flight in Clutter with Safety-Shielded Reinforcement Learning