frax: Fast Robot Kinematics and Dynamics in JAX
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Abstract (arXiv)
In robot control, planning, and learning, there is a need for rigid-body dynamics libraries that are highly performant, easy to use, and compatible with CPUs and accelerators. While existing libraries often excel at either low-latency CPU execution or high-throughput GPU workloads, few provide a unified framework that targets multiple architectures without compromising performance or ease-of-use. To address this, we introduce frax, a JAX-based library for robot kinematics and dynamics, providing a high-performance, pure-Python interface across CPU, GPU, and TPU. Via a fully-vectorized approach to robot dynamics, frax enables efficient real-time control and parallelization, while supporting automatic differentiation for optimization-based methods. On CPU, frax achieves low-microsecond computation times suitable for kilohertz control rates, outperforming common libraries in Python and approaching optimized C++ implementations. On GPU, the same code scales to thousands of instances, reaching upwards of 100 million dynamics evaluations per second. We validate performance on a Franka Panda manipulator and a Unitree G1 humanoid, and release frax as an open-source library.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 5 Apr 2026.
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1 paper.
- 2026Constrained Whole-Body Tracking for Humanoid Robotscited by 0
- 2026Constrained Whole-Body Tracking for Humanoid Robots29 May 2026