The Intelligent Disobedience Game: Formulating Disobedience in Stackelberg Games and Markov Decision Processes
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Abstract (arXiv)
In shared autonomy, a critical tension arises when an automated assistant must choose between obeying a human's instruction and deliberately overriding it to prevent harm. This safety-critical behavior is known as intelligent disobedience. To formalize this dynamic, this paper introduces the Intelligent Disobedience Game (IDG), a sequential game-theoretic framework based on Stackelberg games that models the interaction between a human leader and an assistive follower operating under asymmetric information. It characterizes optimal strategies for both agents across multi-step scenarios, identifying strategic phenomena such as ``safety traps,'' where the system indefinitely avoids harm but fails to achieve the human's goal. The IDG provides a needed mathematical foundation that enables both the algorithmic development of agents that can learn safe non-compliance and the empirical study of how humans perceive and trust disobedient AI. The paper further translates the IDG into a shared control Multi-Agent Markov Decision Process representation, forming a compact computational testbed for training reinforcement learning agents.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 9 of its 23 references that are in the map. First posted on arXiv 22 Mar 2026.
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References · 9
- 2017Explanation in Artificial Intelligence: Insights from the Social Sciencescited by 1,206
- 2023Large Language Models Fail on Trivial Alterations to Theory-of-Mind Taskscited by 292
- 2022Neural Theory-of-Mind? On the Limits of Social Intelligence in Large LMscited by 220
- 2023Understanding Social Reasoning in Language Models with Language Modelscited by 172
- 2016The Off-Switch Gamecited by 97
- 2024Mind Your Theory: Theory of Mind Goes Deeper Than Reasoningcited by 9
- 2025Artificial Intelligent Disobedience: Rethinking the Agency of Our Artificial Teammatescited by 4
- 2022Rebellion and Disobedience as Useful Tools in Human-Robot Interaction Research -- The Handheld Robotics Casecited by 1
- 2024Shared Control with Black Box Agents using Oracle Queriescited by 1
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