mlsanityData to 7 Oct 2026

Deep Reinforcement Learning-driven Edge Offloading for Latency-constrained XR pipelines

arXiv 2603.16823 ↗First posted 17 Mar 2026cs.CVcited by 0

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Abstract (arXiv)

Immersive extended reality (XR) applications introduce latency-critical workloads that must satisfy stringent real-time responsiveness while operating on energy- and battery-constrained devices, making execution placement between end devices and nearby edge servers a fundamental systems challenge. Existing approaches to adaptive execution and computation offloading typically optimize average performance metrics and do not fully capture the sustained interaction between real-time latency requirements and device battery lifetime in closed-loop XR workloads. In this paper, we present a battery-aware execution management framework for edge-assisted XR systems that jointly considers execution placement, workload quality, latency requirements, and battery dynamics. We design an online decision mechanism based on a lightweight deep reinforcement learning policy that continuously adapts execution decisions under dynamic network conditions while maintaining high motion-to-photon latency compliance. Experimental results show that the proposed approach extends the projected device battery lifetime by up to 163% compared to latency-optimal local execution while maintaining over 90% motion-to-photon latency compliance under stable network conditions. Such compliance does not fall below 80% even under significantly limited network bandwidth availability, thereby demonstrating the effectiveness of explicitly managing latency-energy trade-offs in immersive XR systems.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 10 of its 29 references that are in the map. First posted on arXiv 17 Mar 2026.

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10 of 29 references.

References · 10

  1. 2020Deep Reinforcement Learning for Task Offloading in Mobile Edge Computing Systemscited by 20
  2. 2024Reinforcement Learning-driven Data-intensive Workflow Scheduling for Volunteer Edge-Cloudcited by 5
  3. 2025Infer-EDGE: Dynamic DNN Inference Optimization in 'Just-in-time' Edge-AI Implementationscited by 4
  4. 2023Minimizing the Motion-to-Photon-delay (MPD) in Virtual Reality Systemscited by 3
  5. 2025Detection and Recovery of Adversarial Slow-Pose Drift in Offloaded Visual-Inertial Odometrycited by 3
  6. 2024Benchmarking SLAM Algorithms in the Cloud: The SLAM Hive Benchmarking Suitecited by 2
  7. 2021Correlation-Based Device Energy-Efficient Dynamic Multi-Task Offloading for Mobile Edge Computingcited by 1
  8. 2024Experimental Evaluation of Interactive Edge/Cloud Virtual Reality Gaming over Wi-Fi using Unity Render Streamingcited by 1
  9. 2024Edge Rendering Architecture for multiuser XR Experiences and E2E Performance Assessmentcited by 1
  10. 2025Towards Next Generation Immersive Applications in 5G Environmentscited by 1

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