mlsanityData to 7 Oct 2026

Game-Theory-Assisted Reinforcement Learning for Border Defense: Early Termination based on Analytical Solutions

arXiv 2603.15907 ↗First posted 16 Mar 2026cs.LG cs.SY eess.SYcited by 0

Not on the map. Why?

Abstract (arXiv)

Game theory provides the gold standard for analyzing adversarial engagements, offering strong optimality guarantees. However, these guarantees often become brittle when assumptions such as perfect information are violated. Reinforcement learning (RL), by contrast, is adaptive but can be sample-inefficient in large, complex domains. This paper introduces a hybrid approach that leverages game-theoretic insights to improve RL training efficiency. We study a border defense game with limited perceptual range, where defender performance depends on both search and pursuit strategies, making classical differential game solutions inapplicable. Our method employs the Apollonius Circle (AC) to compute equilibrium in the post-detection phase, enabling early termination of RL episodes without learning pursuit dynamics. This allows RL to concentrate on learning search strategies while guaranteeing optimal continuation after detection. Across single- and multi-defender settings, this early termination method yields 10-20% higher rewards, faster convergence, and more efficient search trajectories. Extensive experiments validate these findings and demonstrate the overall effectiveness of our approach.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 14 of its 24 references that are in the map. First posted on arXiv 16 Mar 2026.

Builds on

14 of 24 references.

References · 14

  1. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
  2. 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 903
  3. 2022VMAS: A Vectorized Multi-Agent Simulator for Collective Robot Learningcited by 63
  4. 2023BenchMARL: Benchmarking Multi-Agent Reinforcement Learningcited by 31
  5. 2019Cooperative Team Strategies for Multi-player Perimeter-Defense Gamescited by 6
  6. 2020An Introduction to Pursuit-evasion Differential Gamescited by 6
  7. 2019Multiple Pursuer Multiple Evader Differential Gamescited by 4
  8. 2021Competitive Perimeter Defense of Conical Environmentscited by 3
  9. 2019Task Assignment for Multiplayer Reach-Avoid Games in Convex Domains via Analytical Barrierscited by 2
  10. 2019Perimeter-defense Game on Arbitrary Convex Shapescited by 2
  11. 2021One Apollonius Circle is Enough for Many Pursuit-Evasion Gamescited by 1
  12. 2024Guarding a Target Area from a Heterogeneous Group of Cooperative Attackerscited by 1
2 more
  1. 2024Heterogeneous Roles against Assignment Based Policies in Two vs Two Target Defense Gamecited by 1
  2. 2024Cooperative Target Defense under Communication and Sensing Constraintscited by 1

Built on by

Not cited yet.