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Computational Concept of the Psyche

arXiv 2603.15586 ↗First posted 16 Mar 2026cs.AI cs.SY eess.SYcited by 0

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Abstract (arXiv)

This article presents an overview of approaches to modeling the human psyche in the context of constructing an artificial one. Based on this overview, a concept of cognitive architecture is proposed, in which the psyche is viewed as the operating system of a living or artificial subject, comprising a space of states, including the state of needs that determine the meaning of a subject's being in relation to stimuli from the external world, and intelligence as a decision-making system regarding actions in this world to satisfy these needs. Based on this concept, a computational formalization is proposed for creating artificial general intelligence systems for an agent through experiential learning in a state space that includes agent's needs, taking into account their biological or existential significance for the intelligent agent, along with agent's sensations and actions. Thus, the problem of constructing artificial general intelligence is formalized as a system for making optimal decisions in the space of specific agent needs under conditions of uncertainty, maximizing success in achieving goals, minimizing existential risks, and maximizing energy efficiency. A minimal experimental implementation of the model is presented.

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References · 5

  1. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399
  2. 2023Introduction to Latent Variable Energy-Based Models: A Path Towards Autonomous Machine Intelligencecited by 56
  3. 2021The General Theory of General Intelligence: A Pragmatic Patternist Perspectivecited by 8
  4. 2025Tensor Logic: The Language of AIcited by 8
  5. 2022Brain Principles Programmingcited by 4

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