SPARR: Simulation-based Policies with Asymmetric Real-world Residuals for Assembly
Not on the map. Why?
Abstract (arXiv)
Robotic assembly presents a long-standing challenge due to its requirement for precise, contact-rich manipulation. While simulation-based learning has enabled the development of robust assembly policies, their performance often degrades when deployed in real-world settings due to the sim-to-real gap. Conversely, real-world reinforcement learning (RL) methods avoid the sim-to-real gap, but rely heavily on human supervision and lack generalization ability to environmental changes. In this work, we propose a hybrid approach that combines a simulation-trained base policy with a real-world residual policy to efficiently adapt to real-world variations. The base policy, trained in simulation using low-level state observations and dense rewards, provides strong priors for initial behavior. The residual policy, learned in the real world using visual observations and sparse rewards, compensates for discrepancies in dynamics and sensor noise. Extensive real-world experiments demonstrate that our method, SPARR, achieves near-perfect success rates across diverse two-part assembly tasks. Compared to the state-of-the-art zero-shot sim-to-real methods, SPARR improves success rates by 38.4% while reducing cycle time by 29.7%. Moreover, SPARR requires no human expertise, in contrast to the state-of-the-art real-world RL approaches that depend heavily on human supervision.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 26 Feb 2026.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2024AutoMate: Specialist and Generalist Assembly Policies over Diverse Geometries
- 2024ARCH: Hierarchical Hybrid Learning for Long-Horizon Contact-Rich Robotic Assembly
- 2025Robust Online Residual Refinement via Koopman-Guided Dynamics Modeling
- 2024Subassembly to Full Assembly: Effective Assembly Sequence Planning through Graph-based Reinforcement Learning
- 2024Context-Based Meta Reinforcement Learning for Robust and Adaptable Peg-in-Hole Assembly Tasks
- 2025SHaRe-RL: Structured, Interactive Reinforcement Learning for Contact-Rich Industrial Assembly Tasks
- 2026Simulation Distillation: Pretraining World Models in Simulation for Rapid Real-World Adaptation
- 2024From Imitation to Refinement -- Residual RL for Precise Assembly