Agile Reinforcement Learning through Separable Neural Architecture and Applications
On the map: Deep reinforcement learning methods → Deep RL algorithms and representations
Abstract (arXiv)
Deep reinforcement learning (RL) is increasingly deployed in resource-constrained environments, yet go-to function approximators - multilayer perceptrons (MLPs) - are often parameter-inefficient due to an imperfect inductive bias for the smooth structure of many value functions. This mismatch can also hinder sample efficiency and slow policy learning in this capacity-limited regime. Although model compression techniques exist, they operate post-hoc and do not improve learning efficiency. Spline-based architectures such as Kolmogorov-Arnold Networks (KANs) have been shown to offer parameter efficiency but are widely reported to exhibit significant computational overhead, especially at scale. In seeking to address these limitations, this work introduces SPAN (SPline-based Adaptive Networks) for RL. SPAN adapts the KHRONOS framework with a learnable preprocessing layer. SPAN is evaluated across discrete (PPO) and high-dimensional continuous (SAC) control tasks, offline settings (Minari/D4RL) and a real-world datacenter HVAC control application. SPAN achieves a 30-50% improvement in sample efficiency and 1.3-9 times higher success rates across benchmarks compared to MLP baselines. Despite incurring a per-step evaluation overhead of 1.2-1.8x, SPAN's superior convergence reliability yields an expected total training cost 1.3-6.3x lower than MLP baselines when accounting for convergence failures. In the HVAC application, SPAN reduces energy consumption in 9 of 12 months relative to MLP while simultaneously achieving a 1.1-3.4x reduction in thermal comfort violations across the evaluation year, demonstrating generalization to real-world engineering control. Furthermore, SPAN demonstrates superior anytime performance and robustness to hyperparameter variations, suggesting it as a viable, high-performance alternative for learning efficient policies in resource-limited settings.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods. Builds on 22 of its 36 references that are in the map. First posted on arXiv 30 Jan 2026.
Builds on
22 of 36 references.
References · 22
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10 more
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Citing papers per year: 2026: 2.
2 papers.
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- 2026Sample-Efficiency of Kolmogorov-Arnold Networks
- 2024KAN v.s. MLP for Offline Reinforcement Learning
- 2024Kolmogorov-Arnold Network for Online Reinforcement Learning
- 2025Adaptive Scaling of Policy Constraints for Offline Reinforcement Learning
- 2025RLBenchNet: The Right Network for the Right Reinforcement Learning Task
- 2020Overcoming Model Bias for Robust Offline Deep Reinforcement Learning
- 2025Horizon Reduction Makes RL Scalable
- 2026Train Less, Learn More: Adaptive Efficient Rollout Optimization for Group-Based Reinforcement Learning