mlsanityData to 7 Oct 2026

IDDR-NGP: Incorporating Detectors for Distractor Removal with Instant Neural Radiance Field

arXiv 2601.11030 ↗First posted 16 Jan 2026cs.CV cs.AIcited by 2

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Abstract (arXiv)

This paper presents the first unified distractor removal method, named IDDR-NGP, which directly operates on Instant-NPG. The method is able to remove a wide range of distractors in 3D scenes, such as snowflakes, confetti, defoliation and petals, whereas existing methods usually focus on a specific type of distractors. By incorporating implicit 3D representations with 2D detectors, we demonstrate that it is possible to efficiently restore 3D scenes from multiple corrupted images. We design the learned perceptual image patch similarity~( LPIPS) loss and the multi-view compensation loss (MVCL) to jointly optimize the rendering results of IDDR-NGP, which could aggregate information from multi-view corrupted images. All of them can be trained in an end-to-end manner to synthesize high-quality 3D scenes. To support the research on distractors removal in implicit 3D representations, we build a new benchmark dataset that consists of both synthetic and real-world distractors. To validate the effectiveness and robustness of IDDR-NGP, we provide a wide range of distractors with corresponding annotated labels added to both realistic and synthetic scenes. Extensive experimental results demonstrate the effectiveness and robustness of IDDR-NGP in removing multiple types of distractors. In addition, our approach achieves results comparable with the existing SOTA desnow methods and is capable of accurately removing both realistic and synthetic distractors.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 1 of its 3 references that are in the map. First posted on arXiv 16 Jan 2026.

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References · 1

  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698

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2 papers.