ElecTwit: A Framework for Studying Persuasion in Multi-Agent Social Systems
On the map: LLM agents and tool use → Social simulation and multi-agent debate
Abstract (arXiv)
This paper introduces ElecTwit, a simulation framework designed to study persuasion within multi-agent systems, specifically emulating the interactions on social media platforms during a political election. By grounding our experiments in a realistic environment, we aimed to overcome the limitations of game-based simulations often used in prior research. We observed the comprehensive use of 25 specific persuasion techniques across most tested LLMs, encompassing a wider range than previously reported. The variations in technique usage and overall persuasion output between models highlight how different model architectures and training can impact the dynamics in realistic social simulations. Additionally, we observed unique phenomena such as "kernel of truth" messages and spontaneous developments with an "ink" obsession, where agents collectively demanded written proof. Our study provides a foundation for evaluating persuasive LLM agents in real-world contexts, ensuring alignment and preventing dangerous outcomes.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use. Builds on 10 of its 13 references that are in the map. First posted on arXiv 2 Jan 2026.
Builds on
10 of 13 references.
Closest ancestors · 2
Same direction, newest first
- 2025Among Us: A Sandbox for Measuring and Detecting Agentic Deception5 Apr
- 2025AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Society12 Feb
Other references · 8
- 2023A Survey on Large Language Model based Autonomous Agentscited by 2,203
- 2024Large Language Models: A Surveycited by 506
- 2024Evaluating Frontier Models for Dangerous Capabilitiescited by 121
- 2024Safeguarding Large Language Models: A Surveycited by 73
- 2024Decoding Echo Chambers: LLM-Powered Simulations Revealing Polarization in Social Networkscited by 31
- 2025Must Read: A Comprehensive Survey of Computational Persuasioncited by 12
- 2024Casevo: A Cognitive Agents and Social Evolution Simulatorcited by 8
- 2025Among Them: A game-based framework for assessing persuasion capabilities of LLMscited by 7
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Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
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