mlsanityData to 14 Oct 2026

Horizon Reduction as Information Loss in Offline Reinforcement Learning

arXiv 2601.00831 ↗First posted 25 Dec 2025cs.LGcited by 0

On the map: Offline RL and imitation learning from data → Offline RL algorithms

Abstract (arXiv)

Horizon reduction is a common design strategy in offline reinforcement learning (RL), used to mitigate long-horizon credit assignment, improve stability, and enable scalable learning through truncated rollouts, windowed training, or hierarchical decomposition (Levine et al., 2020; Prudencio et al., 2023; Park et al., 2025). Despite recent empirical evidence that horizon reduction can improve scaling on challenging offline RL benchmarks, its theoretical implications remain underdeveloped (Park et al., 2025). In this paper, we show that horizon reduction can induce fundamental and irrecoverable information loss in offline RL. We formalize horizon reduction as learning from fixed-length trajectory segments and prove that, under this paradigm and any learning interface restricted to fixed-length trajectory segments, optimal policies may be statistically indistinguishable from suboptimal ones even with infinite data and perfect function approximation. Through a set of minimal counterexample Markov decision processes (MDPs), we identify three distinct structural failure modes: (i) prefix indistinguishability leading to identifiability failure, (ii) objective misspecification induced by truncated returns, and (iii) offline dataset support and representation aliasing. Our results establish necessary conditions under which horizon reduction can be safe and highlight intrinsic limitations that cannot be overcome by algorithmic improvements alone, complementing algorithmic work on conservative objectives and distribution shift that addresses a different axis of offline RL difficulty (Fujimoto et al., 2019; Kumar et al., 2020; Gulcehre et al., 2020).

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data. Builds on 10 of its 17 references that are in the map. First posted on arXiv 25 Dec 2025.

Builds on

10 of 17 references.

Closest ancestors · 4

Same direction, newest first

  1. 2022A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems2 Mar
  2. 2021Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism22 Mar
  3. 2020Conservative Q-Learning for Offline Reinforcement Learning8 Jun
  4. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems4 May

Other references · 6

  1. 2021Decision Transformer: Reinforcement Learning via Sequence Modelingcited by 1,546
  2. 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,241
  3. 2021Offline Reinforcement Learning as One Big Sequence Modeling Problemcited by 644
  4. 2021Learning Markov State Abstractions for Deep Reinforcement Learningcited by 44
  5. 2021An Information-Theoretic Perspective on Credit Assignment in Reinforcement Learningcited by 20
  6. 2024Averaging n-step Returns Reduces Variance in Reinforcement Learningcited by 9

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  1. 2025Horizon Reduction Makes RL Scalable
  2. 2021Near-Optimal Offline Reinforcement Learning via Double Variance Reduction
  3. 2026When Does Trajectory-Level Supervision Permit Efficient Offline Reinforcement Learning?
  4. 2022Settling the Sample Complexity of Model-Based Offline Reinforcement Learning
  5. 2025Long-Horizon Model-Based Offline Reinforcement Learning Without Explicit Conservatism
  6. 2025A Tutorial: An Intuitive Explanation of Offline Reinforcement Learning Theory
  7. 2021Nearly Horizon-Free Offline Reinforcement Learning
  8. 2026Information-Directed Offline-to-Online Reinforcement Learning