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LECalib: Line-Based Event Camera Calibration

arXiv 2512.22441 ↗First posted 27 Dec 2025cs.CVcited by 0

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Abstract (arXiv)

Camera calibration is an essential prerequisite for event-based vision applications. Current event camera calibration methods typically involve using flashing patterns, reconstructing intensity images, and utilizing the features extracted from events. Existing methods are generally time-consuming and require manually placed calibration objects, which cannot meet the needs of rapidly changing scenarios. In this paper, we propose a line-based event camera calibration framework exploiting the geometric lines of commonly-encountered objects in man-made environments, e.g., doors, windows, boxes, etc. Different from previous methods, our method detects lines directly from event streams and leverages an event-line calibration model to generate the initial guess of camera parameters, which is suitable for both planar and non-planar lines. Then, a non-linear optimization is adopted to refine camera parameters. Both simulation and real-world experiments have demonstrated the feasibility and accuracy of our method, with validation performed on monocular and stereo event cameras. The source code is released at https://github.com/Zibin6/line_based_event_camera_calib.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 8 of its 43 references that are in the map. First posted on arXiv 27 Dec 2025.

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8 of 43 references.

References · 8

  1. 2019Event-based Vision: A Surveycited by 1,016
  2. 2021How to Calibrate Your Event Cameracited by 53
  3. 2022Globally-Optimal Contrast Maximisation for Event Camerascited by 31
  4. 2020IDOL: A Framework for IMU-DVS Odometry using Linescited by 27
  5. 2017Real-Time Panoramic Tracking for Event Camerascited by 16
  6. 2021Dynamic Event Camera Calibrationcited by 14
  7. 2019Fast 3D Line Segment Detection From Unorganized Point Cloudcited by 10
  8. 2018cilantro: A Lean, Versatile, and Efficient Library for Point Cloud Data Processingcited by 4

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