Adversarial VR: An Open-Source Testbed for Evaluating Adversarial Robustness of VR Cybersickness Detection and Mitigation
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Abstract (arXiv)
Deep learning (DL)-based automated cybersickness detection methods, along with adaptive mitigation techniques, can enhance user comfort and interaction. However, recent studies show that these DL-based systems are susceptible to adversarial attacks; small perturbations to sensor inputs can degrade model performance, trigger incorrect mitigation, and disrupt the user's immersive experience (UIX). Additionally, there is a lack of dedicated open-source testbeds that evaluate the robustness of these systems under adversarial conditions, limiting the ability to assess their real-world effectiveness. To address this gap, this paper introduces Adversarial-VR, a novel real-time VR testbed for evaluating DL-based cybersickness detection and mitigation strategies under adversarial conditions. Developed in Unity, the testbed integrates two state-of-the-art (SOTA) DL models: DeepTCN and Transformer, which are trained on the open-source MazeSick dataset, for real-time cybersickness severity detection and applies a dynamic visual tunneling mechanism that adjusts the field-of-view based on model outputs. To assess robustness, we incorporate three SOTA adversarial attacks: MI-FGSM, PGD, and C&W, which successfully prevent cybersickness mitigation by fooling DL-based cybersickness models' outcomes. We implement these attacks using a testbed with a custom-built VR Maze simulation and an HTC Vive Pro Eye headset, and we open-source our implementation for widespread adoption by VR developers and researchers. Results show that these adversarial attacks are capable of successfully fooling the system. For instance, the C&W attack results in a 5.94x decrease in accuracy for the Transformer-based cybersickness model compared to the accuracy without the attack.
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References · 12
- 2017Attention Is All You Needcited by 59,932
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
- 2017Towards Deep Learning Models Resistant to Adversarial Attackscited by 6,326
- 2016Towards Evaluating the Robustness of Neural Networkscited by 2,976
- 2018Understanding and Enhancing the Transferability of Adversarial Examplescited by 41
- 2019Adversarial Attacks on Time Seriescited by 40
- 2019When Explainability Meets Adversarial Learning: Detecting Adversarial Examples using SHAP Signaturescited by 40
- 2020Adversarial Examples in Deep Learning for Multivariate Time Series Regressioncited by 26
- 2023VR-LENS: Super Learning-based Cybersickness Detection and Explainable AI-Guided Deployment in Virtual Realitycited by 3
- 2024Mazed and Confused: A Dataset of Cybersickness, Working Memory, Mental Load, Physical Load, and Attention During a Real Walking Task in VRcited by 2
- 2025Securing Virtual Reality Experiences: Unveiling and Tackling Cybersickness Attacks with Explainable AIcited by 2
- 2025Cybersickness Assessment Framework(TestBed): Towards a Standardization of Experimentscited by 1
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