ASCIIBench: Evaluating Language-Model-Based Understanding of Visually-Oriented Text
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Abstract (arXiv)
Large language models (LLMs) have demonstrated several emergent behaviors with scale, including reasoning and fluency in long-form text generation. However, they continue to struggle with tasks requiring precise spatial and positional reasoning. ASCII art, a symbolic medium where characters encode structure and form, provides a unique probe of this limitation. We introduce ASCIIBench, a novel benchmark for evaluating both the generation and classification of ASCII-text images. ASCIIBench consists of a filtered dataset of 5,135 class-labeled ASCII images and is, to our knowledge, the first publicly available benchmark of its kind. Alongside the dataset, we release weights for a fine-tuned CLIP model adapted to capture ASCII structure, enabling the evaluation of LLM-generated ASCII art. Our analysis shows that cosine similarity over CLIP embeddings fails to separate most ASCII categories, yielding chance-level performance even for low-variance classes. In contrast, classes with high internal mean similarity exhibit clear discriminability, revealing that the bottleneck lies in representation rather than generational variance. These findings position ASCII art as a stress test for multimodal representations and motivate the development of new embedding methods or evaluation metrics tailored to symbolic visual modalities. All resources are available at https://github.com/ASCIIBench/ASCIIBench.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 13 of its 22 references that are in the map. First posted on arXiv 2 Dec 2025.
Builds on
13 of 22 references.
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Citing papers per year: 2026: 4.
4 papers.
- 2026Unlocking the Latent Canvas: Eliciting and Benchmarking Symbolic Visual Expression in LLMscited by 2
- 2026Playing DOOM with 1.3M Parameters: Specialized Small Models vs Large Language Models for Real-Time Game Controlcited by 2
- 2026ASCII Art Turns LLMs into VLA Controllerscited by 1
- 2026Autoregressive Mosaics: Probing 2D Spatial Reasoning in Text-Only Language Modelscited by 0
- 2026Autoregressive Mosaics: Probing 2D Spatial Reasoning in Text-Only Language Models31 Aug 2026
- 2026ASCII Art Turns LLMs into VLA Controllers19 Jun 2026
- 2026Playing DOOM with 1.3M Parameters: Specialized Small Models vs Large Language Models for Real-Time Game Control8 Apr 2026
- 2026Unlocking the Latent Canvas: Eliciting and Benchmarking Symbolic Visual Expression in LLMs15 Mar 2026