mlsanityData to 7 Oct 2026

Typing Reinvented: Towards Hands-Free Input via sEMG

arXiv 2511.18213 ↗First posted 22 Nov 2025cs.HC cs.LGcited by 0

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Abstract (arXiv)

We explore surface electromyography (sEMG) as a non-invasive input modality for mapping muscle activity to keyboard inputs, targeting immersive typing in next-generation human-computer interaction (HCI). This is especially relevant for spatial computing and virtual reality (VR), where traditional keyboards are impractical. Using attention-based architectures, we significantly outperform the existing convolutional baselines, reducing online generic CER from 24.98% -> 20.34% and offline personalized CER from 10.86% -> 10.10%, while remaining fully causal. We further incorporate a lightweight decoding pipeline with language-model-based correction, demonstrating the feasibility of accurate, real-time muscle-driven text input for future wearable and spatial interfaces.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 6 of its 11 references that are in the map. First posted on arXiv 22 Nov 2025.

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References · 6

  1. 2017Attention Is All You Needcited by 59,932
  2. 2020Conformer: Convolution-augmented Transformer for Speech Recognitioncited by 1,838
  3. 2019SpecAugment: A Simple Data Augmentation Method for Automatic Speech Recognitioncited by 1,355
  4. 2019Sequence-to-Sequence Speech Recognition with Time-Depth Separable Convolutionscited by 27
  5. 2024emg2pose: A Large and Diverse Benchmark for Surface Electromyographic Hand Pose Estimationcited by 20
  6. 2024emg2qwerty: A Large Dataset with Baselines for Touch Typing using Surface Electromyographycited by 17

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