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Behavior Trees vs Executable Ontologies: a Comparative Analysis of Robot Control Paradigms

arXiv 2511.15274 ↗First posted 19 Nov 2025cs.RO cs.AI cs.FLcited by 1

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Abstract (arXiv)

This paper compares two distinct approaches to modeling robotic behavior: imperative Behavior Trees (BTs) and declarative Executable Ontologies (EO), implemented through the boldsea framework. BTs structure behavior hierarchically using control-flow, whereas EO represents the domain as a temporal, event-based semantic graph driven by dataflow rules. We demonstrate that EO achieves comparable reactivity and modularity to BTs through a fundamentally different architecture: replacing polling-based tick execution with event-driven state propagation. We propose that EO offers an alternative framework, moving from procedural programming to semantic domain modeling, to address the semantic-process gap in traditional robotic control. EO supports runtime model modification, full temporal traceability, and a unified representation of data, logic, and interface - features that are difficult or sometimes impossible to achieve with BTs, although BTs excel in established, predictable scenarios. The comparison is grounded in a practical mobile manipulation task. This comparison highlights the respective operational strengths of each approach in dynamic, evolving robotic systems.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 4 of its 13 references that are in the map. First posted on arXiv 19 Nov 2025.

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4 of 13 references.

References · 4

  1. 2017Behavior Trees in Robotics and AI: An Introductioncited by 107
  2. 2024Comparison between Behavior Trees and Finite State Machinescited by 5
  3. 2021Control Flow Versus Data Flow in Distributed Systems Integration: Revival of Flow-Based Programming for the Industrial Internet of Thingscited by 2
  4. 2025Subject-Event Ontology Without Global Time: Foundations and Execution Semanticscited by 2

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