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Geometry Denoising with Preferred Normal Vectors

arXiv 2511.04848 ↗First posted 6 Nov 2025cs.CV math.OCcited by 0

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Abstract (arXiv)

We introduce a new paradigm for geometry denoising using prior knowledge about the surface normal vector. This prior knowledge comes in the form of a set of preferred normal vectors, which we refer to as label vectors. A segmentation problem is naturally embedded in the denoising process. The segmentation is based on the similarity of the normal vector to the elements of the set of label vectors. Regularization is achieved by a total variation term. We formulate a split Bregman (ADMM) approach to solve the resulting optimization problem. The vertex update step is based on second-order shape calculus. We present various examples including the denoising of an eroded medieval gravestone inscription.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 32 references that are in the map. First posted on arXiv 6 Nov 2025.

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6 of 32 references.

References · 6

  1. 2013Projection onto the probability simplex: An efficient algorithm with a simple proof, and an applicationcited by 67
  2. 2016Fast L1-L2 minimization via a proximal operatorcited by 16
  3. 2022Score-based denoising for atomic structure identificationcited by 7
  4. 2020Mesh Denoising and Inpainting using the Total Variation of the Normal and a Shape Newton Approachcited by 2
  5. 2022Geometric and Learning-based Mesh Denoising: A Comprehensive Surveycited by 2
  6. 2024Two Models for Surface Segmentation using the Total Variation of the Normal Vectorcited by 1

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