mlsanityData to 14 Oct 2026

Deep Learning on Real-World Graphs

arXiv 2510.21994 ↗First posted 24 Oct 2025cs.LGcited by 0

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Abstract (arXiv)

Graph Neural Networks (GNNs) have become a central tool for learning on graph-structured data, yet their applicability to real-world systems remains limited by key challenges such as scalability, temporality, directionality, data incompleteness, and structural uncertainty. This thesis introduces a series of models addressing these limitations: SIGN for scalable graph learning, TGN for temporal graphs, Dir-GNN for directed and heterophilic networks, Feature Propagation (FP) for learning with missing node features, and NuGget for game-theoretic structural inference. Together, these contributions bridge the gap between academic benchmarks and industrial-scale graphs, enabling the use of GNNs in domains such as social and recommender systems.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). First posted on arXiv 24 Oct 2025.

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