mlsanityData to 7 Oct 2026

Coordinated Strategies in Realistic Air Combat by Hierarchical Multi-Agent Reinforcement Learning

arXiv 2510.11474 ↗First posted 13 Oct 2025cs.RO cs.AI cs.HCcited by 1

Not on the map. Why?

Abstract (arXiv)

Achieving mission objectives in a realistic simulation of aerial combat is highly challenging due to imperfect situational awareness and nonlinear flight dynamics. In this work, we introduce a novel 3D multi-agent air combat environment and a Hierarchical Multi-Agent Reinforcement Learning framework to tackle these challenges. Our approach combines heterogeneous agent dynamics, curriculum learning, league-play, and a newly adapted training algorithm. To this end, the decision-making process is organized into two abstraction levels: low-level policies learn precise control maneuvers, while high-level policies issue tactical commands based on mission objectives. Empirical results show that our hierarchical approach improves both learning efficiency and combat performance in complex dogfight scenarios.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 10 of its 26 references that are in the map. First posted on arXiv 13 Oct 2025.

Builds on

10 of 26 references.

References · 10

  1. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
  2. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
  3. 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,519
  4. 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 903
  5. 2018QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 697
  6. 2024Simple Policy Optimizationcited by 31
  7. 2023LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarioscited by 20
  8. 2025When Maximum Entropy Misleads Policy Optimizationcited by 7
  9. 2023Hierarchical Multi-Agent Reinforcement Learning for Air Combat Maneuveringcited by 5
  10. 2025A Hierarchical Reinforcement Learning Framework for Multi-UAV Combat Using Leader-Follower Strategycited by 3

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 1.

1 paper.