Unlocking Noise-Resistant Vision: Key Architectural Secrets for Robust Models
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Abstract (arXiv)
While the robustness of vision models is often measured, their dependence on specific architectural design choices is rarely dissected. We investigate why certain vision architectures are inherently more robust to additive Gaussian noise and convert these empirical insights into simple, actionable design rules. Specifically, we performed extensive evaluations on 1,174 pretrained vision models, empirically identifying four consistent design patterns for improved robustness against Gaussian noise: larger stem kernels, smaller input resolutions, average pooling, and supervised vision transformers (ViTs) rather than CLIP ViTs, which yield up to 506 rank improvements and 21.6%p accuracy gains. We then develop a theoretical analysis that explains these findings, converting observed correlations into causal mechanisms. First, we prove that low-pass stem kernels attenuate noise with a gain that decreases quadratically with kernel size and that anti-aliased downsampling reduces noise energy roughly in proportion to the square of the downsampling factor. Second, we demonstrate that average pooling is unbiased and suppresses noise in proportion to the pooling window area, whereas max pooling incurs a positive bias that grows slowly with window size and yields a relatively higher mean-squared error and greater worst-case sensitivity. Third, we reveal and explain the vulnerability of CLIP ViTs via a pixel-space Lipschitz bound: The smaller normalization standard deviations used in CLIP preprocessing amplify worst-case sensitivity by up to 1.91 times relative to the Inception-style preprocessing common in supervised ViTs. Our results collectively disentangle robustness into interpretable modules, provide a theory that explains the observed trends, and build practical, plug-and-play guidelines for designing vision models more robust against Gaussian noise.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 32 of its 44 references that are in the map. First posted on arXiv 25 Sep 2025.
Builds on
32 of 44 references.
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20 more
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