mlsanityData to 14 Oct 2026

Sphere-GAN: a GAN-based Approach for Saliency Estimation in 360deg Videos

arXiv 2509.11948 ↗First posted 15 Sep 2025cs.CV cs.MM eess.IVcited by 1

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Abstract (arXiv)

The recent success of immersive applications is pushing the research community to define new approaches to process 360deg images and videos and optimize their transmission. Among these, saliency estimation provides a powerful tool that can be used to identify visually relevant areas and, consequently, adapt processing algorithms. Although saliency estimation has been widely investigated for 2D content, very few algorithms have been proposed for 360deg saliency estimation. Towards this goal, we introduce Sphere-GAN, a saliency detection model for 360deg videos that leverages a Generative Adversarial Network with spherical convolutions. Extensive experiments were conducted using a public 360deg video saliency dataset, and the results demonstrate that Sphere-GAN outperforms state-of-the-art models in accurately predicting saliency maps.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 4 of its 18 references that are in the map. First posted on arXiv 15 Sep 2025.

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4 of 18 references.

References · 4

  1. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
  2. 2016What do different evaluation metrics tell us about saliency models?cited by 185
  3. 2022Multi-Projection Fusion and Refinement Network for Salient Object Detection in 360deg Omnidirectional Imagecited by 13
  4. 2024MADRL-Based Rate Adaptation for 360deg Video Streaming with Multi-Viewpoint Predictioncited by 3

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