mlsanityData to 14 Oct 2026

M4GN: Mesh-based Multi-segment Hierarchical Graph Network for Dynamic Simulations

arXiv 2509.10659 ↗First posted 12 Sep 2025cs.LG cs.CE physics.comp-phcited by 2

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Abstract (arXiv)

Mesh-based graph neural networks (GNNs) have become effective surrogates for PDE simulations, yet their deep message passing incurs high cost and over-smoothing on large, long-range meshes; hierarchical GNNs shorten propagation paths but still face two key obstacles: (i) building coarse graphs that respect mesh topology, geometry, and physical discontinuities, and (ii) maintaining fine-scale accuracy without sacrificing the speed gained from coarsening. We tackle these challenges with M4GN, a three-tier, segment-centric hierarchical network. M4GN begins with a hybrid segmentation strategy that pairs a fast graph partitioner with a superpixel-style refinement guided by modal-decomposition features, producing contiguous segments of dynamically consistent nodes. These segments are encoded by a permutation-invariant aggregator, avoiding the order sensitivity and quadratic cost of aggregation approaches used in prior works. The resulting information bridges a micro-level GNN, which captures local dynamics, and a macro-level transformer that reasons efficiently across segments, achieving a principled balance between accuracy and efficiency. Evaluated on multiple representative benchmark datasets, M4GN improves prediction accuracy by up to 56% while achieving up to 22% faster inference than state-of-the-art baselines.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 30 of its 64 references that are in the map. First posted on arXiv 12 Sep 2025.

Builds on

30 of 64 references.

References · 30

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18 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.