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HEAS: Hierarchical Evolutionary Agent-Based Simulation Framework for Multi-Objective Policy Search

arXiv 2508.15555 ↗First posted 21 Aug 2025cs.MA cs.CE cs.LGcited by 1

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Abstract (arXiv)

HEAS is a Python framework that connects agent-based simulation, evolutionary search, and scenario-based evaluation in a single reproducible pipeline. It is designed for researchers who study systems where local interactions produce system-level outcomes-ecosystems, organizations, markets, or regulatory environments-and who need to search over candidate strategies and compare them across uncertain scenarios. HEAS combines three modules: a hierarchy runtime for composing simulations from reusable process layers, an evolutionary tuner for single- or multi-objective search backed by DEAP, and a game module for evaluating strategies across scenario ensembles. Its central design principle is the "metric contract": the same outcome function is shared by optimization, evaluation, and validation, so that different parts of an analysis cannot silently rank strategies by different quantities.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 2 of its 33 references that are in the map. First posted on arXiv 21 Aug 2025.

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2 of 33 references.

References · 2

  1. 2017Evolution Strategies as a Scalable Alternative to Reinforcement Learningcited by 574
  2. 2020PettingZoo: Gym for Multi-Agent Reinforcement Learningcited by 220

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