mlsanityData to 14 Oct 2026

Game-Theoretic and Reinforcement Learning-Based Cluster Head Selection for Energy-Efficient Wireless Sensor Network

arXiv 2508.12707 ↗First posted 18 Aug 2025cs.NI cs.MAcited by 1

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Abstract (arXiv)

Energy in Wireless Sensor Networks (WSNs) is critical to network lifetime and data delivery. However, the primary impediment to the durability and dependability of these sensor nodes is their short battery life. Currently, power-saving algorithms such as clustering and routing algorithms have improved energy efficiency in standard protocols. This paper proposes a clustering-based routing approach for creating an adaptive, energy-efficient mechanism. Our system employs a multi-step clustering strategy to select dynamic cluster heads (CH) with optimal energy distribution. We use Game Theory (GT) and Reinforcement Learning (RL) to optimize resource utilization. Modeling the network as a multi-agent RL problem using GT principles allows for self-clustering while optimizing sensor lifetime and energy balance. The proposed AI-powered CH-Finding algorithm improves network efficiency by preventing premature energy depletion in specific nodes while also ensuring uniform energy usage across the network. Our solution enables controlled power consumption, resulting in a deterministic network lifetime. This predictability lowers maintenance costs by reducing the need for node replacement. Furthermore, our proposed method prevents sensor nodes from disconnecting from the network by designating the sensor with the highest charge as an intermediary and using single-hop routing. This approach improves the energy efficiency and stability of Wireless Sensor Network (WSN) deployments.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 18 Aug 2025.

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