B4DL: A Benchmark for 4D LiDAR LLM in Spatio-Temporal Understanding
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Abstract (arXiv)
Understanding dynamic outdoor environments requires capturing complex object interactions and their evolution over time. LiDAR-based 4D point clouds provide precise spatial geometry and rich temporal cues, making them ideal for representing real-world scenes. However, despite their potential, 4D LiDAR remains underexplored in the context of Multimodal Large Language Models (MLLMs) due to the absence of high-quality, modality-specific annotations and the lack of MLLM architectures capable of processing its high-dimensional composition. To address these challenges, we introduce B4DL, a new benchmark specifically designed for training and evaluating MLLMs on 4D LiDAR understanding. In addition, we propose a scalable data generation pipeline and an MLLM model that, for the first time, directly processes raw 4D LiDAR by bridging it with language understanding. Combined with our dataset and benchmark, our model offers a unified solution for spatio-temporal reasoning in dynamic outdoor environments. We provide rendered 4D LiDAR videos, generated dataset, and inference outputs on diverse scenarios at: https://github.com/ccho4702/B4DL
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 20 of its 40 references that are in the map. First posted on arXiv 7 Aug 2025.
Builds on
20 of 40 references.
References · 20
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8 more
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Citing papers per year: 2026: 2.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2025LiDARCrafter: Dynamic 4D World Modeling from LiDAR Sequences
- 2025U4D: Uncertainty-Aware 4D World Modeling from LiDAR Sequences
- 2025VLM4D: Towards Spatiotemporal Awareness in Vision Language Models
- 20264DPC2hat: Towards Dynamic Point Cloud Understanding with Failure-Aware Bootstrapping
- 2025Learning to Generate 4D LiDAR Sequences
- 2026MLLM-4D: Towards Visual-based Spatial-Temporal Intelligence
- 20253D and 4D World Modeling: A Survey
- 2025Learning to Reason in 4D: Dynamic Spatial Understanding for Vision Language Models