Adaptive Ensemble Aggregation for Actor-Critics
On the map: Deep reinforcement learning methods → RL theory and sample complexity
Abstract (arXiv)
Ensembles are ubiquitous in off-policy actor-critic learning, yet their efficacy depends critically on how they are aggregated. Current methods typically rely on static rules or task-specific hyperparameters to balance overestimation bias and variance, leaving the challenge of a truly adaptive approach open. We introduce Adaptive Ensemble Aggregation (AEA), an algorithm that dynamically constructs ensemble-based targets for both critic and actor updates directly from training dynamics. We prove that AEA converges to a unique equilibrium where the aggregation parameter minimizes value estimation error within a defined stability region. Theoretically, we establish that AEA achieves a shrinkage property where the estimation bias vanishes as the total ensemble size grows. Unlike subset-based methods like REDQ, which hit an information bottleneck determined by a fixed variance floor regardless of the ensemble size, AEA exploits the full ensemble to achieve optimal variance reduction-scaling inversely with the total number of models-and maximal Fisher information. Furthermore, we provide a formal guarantee for monotonic policy improvement under this adaptive regime. Extensive evaluations on various continuous control tasks demonstrate that AEA outperforms, on the majority of tasks, state-of-the-art baselines, providing a robust and self-calibrating framework for ensemble-based reinforcement learning.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods. First posted on arXiv 31 Jul 2025.
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