Budget Allocation Policies for Real-Time Multi-Agent Path Finding
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Abstract (arXiv)
Multi-Agent Path finding (MAPF) is the problem of finding paths for a set of agents such that each agent reaches its desired destination while avoiding collisions with the other agents. This problem arises in many robotics applications, such as automated warehouses and swarms of drones. Many MAPF solvers are designed to run offline, that is, first generate paths for all agents and then execute them. In real-world scenarios, waiting for a complete solution before allowing any robot to move is often impractical. Real-time MAPF (RT-MAPF) captures this setting by assuming that agents must begin execution after a fixed planning period, referred to as the planning budget, and execute a fixed number of actions, referred to as the execution window. This results in an iterative process in which a short plan is executed, while the next execution window is planned concurrently. Existing solutions to RT-MAPF iteratively call windowed versions of MAPF algorithms in every planning period, without explicitly considering the size of the planning budget. We address this gap and explore different policies for allocating the planning budget in windowed versions of MAPF-LNS2, a state-of-the-art MAPF algorithm. Our exploration shows that the baseline approach in which all agents draw from a shared planning budget pool is ineffective in challenging scenarios. Instead, policies that intelligently distribute the planning budget among agents are able to solve more problem instances in less time.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 10 of its 26 references that are in the map. First posted on arXiv 22 Jul 2025.
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10 of 26 references.
References · 10
- 2019Multi-Agent Pathfinding: Definitions, Variants, and Benchmarkscited by 199
- 2020Lifelong Multi-Agent Path Finding in Large-Scale Warehousescited by 80
- 2017Lifelong Multi-Agent Path Finding for Online Pickup and Delivery Taskscited by 64
- 2019Priority Inheritance with Backtracking for Iterative Multi-agent Path Findingcited by 57
- 2022LaCAM: Search-Based Algorithm for Quick Multi-Agent Pathfindingcited by 51
- 2023Learn to Follow: Decentralized Lifelong Multi-agent Pathfinding via Planning and Learningcited by 29
- 2020Multi-Goal Multi-Agent Path Finding via Decoupled and Integrated Goal Vertex Orderingcited by 12
- 2019On the Computational Complexity of Multi-Agent Pathfinding on Directed Graphscited by 7
- 2014Avoiding and Escaping Depressions in Real-Time Heuristic Searchcited by 1
- 2024Windowed MAPF with Completeness Guaranteescited by 1
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