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SimStep: Chain-of-Abstractions for Incremental Specification and Debugging of AI-Generated Interactive Simulations

arXiv 2507.09664 ↗First posted 13 Jul 2025cs.HC cs.AIcited by 0

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Abstract (arXiv)

Programming-by-prompting with generative AI offers a new paradigm for end-user programming, shifting the focus from syntactic fluency to semantic intent. This shift holds particular promise for non-programmers such as educators, who can describe instructional goals in natural language to generate interactive learning content. Yet in bypassing direct code authoring, many of programming's core affordances - such as traceability, stepwise refinement, and behavioral testing - are lost. We propose the Chain-of-Abstractions (CoA) framework as a way to recover these affordances while preserving the expressive flexibility of natural language. CoA decomposes the synthesis process into a sequence of cognitively meaningful, task-aligned representations that function as checkpoints for specification, inspection, and refinement. We instantiate this approach in SimStep, an authoring environment for teachers that scaffolds simulation creation through four intermediate abstractions: Concept Graph, Scenario Graph, Learning Goal Graph, and UI Interaction Graph. To address ambiguities and misalignments, SimStep includes an inverse correction process that surfaces in-filled model assumptions and enables targeted revision without requiring users to manipulate code. Evaluations with educators show that CoA enables greater authoring control and interpretability in programming-by-prompting workflows.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). First posted on arXiv 13 Jul 2025.

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