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Homogenization of Multi-agent Learning Dynamics in Finite-state Markov Games

arXiv 2506.21079 ↗First posted 26 Jun 2025stat.ML cs.LG math.PRcited by 0

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Abstract (arXiv)

This paper introduces a new approach for approximating the learning dynamics of multiple reinforcement learning (RL) agents interacting in a finite-state Markov game. The idea is to rescale the learning process by simultaneously reducing the learning rate and increasing the update frequency, effectively treating the agent's parameters as a slow-evolving variable influenced by the fast-mixing game state. Under mild assumptions-ergodicity of the state process and continuity of the updates-we prove the convergence of this rescaled process to an ordinary differential equation (ODE). This ODE provides a tractable, deterministic approximation of the agent's learning dynamics. An implementation of the framework is available at,: https://github.com/yannKerzreho/MarkovGameApproximation

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 2 of its 12 references that are in the map. First posted on arXiv 26 Jun 2025.

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References · 2

  1. 2024Computing the Bias of Constant-step Stochastic Approximation with Markovian Noisecited by 9
  2. 2022Artificial Intelligence and Spontaneous Collusioncited by 7

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