Time is On My Side: Dynamics of Talk-Time Sharing in Video-chat Conversations
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Abstract (arXiv)
An intrinsic aspect of every conversation is the way talk-time is shared between multiple speakers. Conversations can be balanced, with each speaker claiming a similar amount of talk-time, or imbalanced when one talks disproportionately. Such overall distributions are the consequence of continuous negotiations between the speakers throughout the conversation: who should be talking at every point in time, and for how long? In this work we introduce a computational framework for quantifying both the conversation-level distribution of talk-time between speakers, as well as the lower-level dynamics that lead to it. We derive a typology of talk-time sharing dynamics structured by several intuitive axes of variation. By applying this framework to a large dataset of video-chats between strangers, we confirm that, perhaps unsurprisingly, different conversation-level distributions of talk-time are perceived differently by speakers, with balanced conversations being preferred over imbalanced ones, especially by those who end up talking less. Then we reveal that -- even when they lead to the same level of overall balance -- different types of talk-time sharing dynamics are perceived differently by the participants, highlighting the relevance of our newly introduced typology. Finally, we discuss how our framework offers new tools to designers of computer-mediated communication platforms, for both human-human and human-AI communication.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 5 of its 102 references that are in the map. First posted on arXiv 25 Jun 2025.
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5 of 102 references.
References · 5
- 2020ConvoKit: A Toolkit for the Analysis of Conversationscited by 72
- 2016Conversational Markers of Constructive Discussionscited by 17
- 2020Quantifying the Causal Effects of Conversational Tendenciescited by 12
- 2022Thread With Caution: Proactively Helping Users Assess and Deescalate Tension in Their Online Discussionscited by 11
- 2020My Team Will Go On: Differentiating High and Low Viability Teams through Team Interactioncited by 2
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