mlsanityData to 14 Oct 2026

FGA-NN: Film Grain Analysis Neural Network

arXiv 2506.14350 ↗First posted 17 Jun 2025cs.CV eess.IVcited by 0

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Abstract (arXiv)

Film grain, once a by-product of analog film, is now present in most cinematographic content for aesthetic reasons. However, when such content is compressed at medium to low bitrates, film grain is lost due to its random nature. To preserve artistic intent while compressing efficiently, film grain is analyzed and modeled before encoding and synthesized after decoding. This paper introduces FGA-NN, the first learning-based film grain analysis method to estimate conventional film grain parameters compatible with conventional synthesis. Quantitative and qualitative results demonstrate FGA-NN's superior balance between analysis accuracy and synthesis complexity, along with its robustness and applicability.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 6 of its 19 references that are in the map. First posted on arXiv 17 Jun 2025.

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6 of 19 references.

References · 6

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
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  3. 2015Delving Deep into Rectifiers: Surpassing Human-Level Performance on ImageNet Classificationcited by 3,611
  4. 2019On the Convergence of Adam and Beyondcited by 841
  5. 2020BVI-DVC: A Training Database for Deep Video Compressioncited by 49
  6. 20243R-INN: How to be climate friendly while consuming/delivering videos?cited by 1

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  2. 2023Random-Access Neural Compression of Material Textures
  3. 2024FiVA: Fine-grained Visual Attribute Dataset for Text-to-Image Diffusion Models
  4. 2025Fine-Tuning Open Video Generators for Cinematic Scene Synthesis: A Small-Data Pipeline with LoRA and Wan2.1 I2V
  5. 2026VideoNeuMat: Neural Material Extraction from Generative Video Models
  6. 2024Extract More from Less: Efficient Fine-Grained Visual Recognition in Low-Data Regimes
  7. 2025ShotBench: Expert-Level Cinematic Understanding in Vision-Language Models
  8. 2026Deep Analog: Open-Set Film Emulation with Reference-Conditioned 3D LUTs