mlsanityData to 7 Oct 2026

Uncertainty-Informed Active Perception for Open Vocabulary Object Goal Navigation

arXiv 2506.13367 ↗First posted 16 Jun 2025cs.ROcited by 4

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

Mobile robots exploring indoor environments increasingly rely on vision-language models to perceive high-level semantic cues in camera images, such as object categories. Such models offer the potential to substantially advance robot behaviour for tasks such as object-goal navigation (ObjectNav), where the robot must locate objects specified in natural language by exploring the environment. Current ObjectNav methods heavily depend on prompt engineering for perception and do not address the semantic uncertainty induced by variations in prompt phrasing. Ignoring semantic uncertainty can lead to suboptimal exploration, which in turn limits performance. Hence, we propose a semantic uncertainty-informed active perception pipeline for ObjectNav in indoor environments. We introduce a novel probabilistic sensor model for quantifying semantic uncertainty in vision-language models and incorporate it into a probabilistic geometric-semantic map to enhance spatial understanding. Based on this map, we develop a frontier exploration planner with an uncertainty-informed multi-armed bandit objective to guide efficient object search. Experimental results demonstrate that our method achieves ObjectNav success rates comparable to those of state-of-the-art approaches, without requiring extensive prompt engineering.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. First posted on arXiv 16 Jun 2025.

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Citing papers per year: 2025: 1; 2026: 3.

4 papers.

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  1. 2026IGV-RRT: Prior-Real-Time Observation Fusion for Active Object Search in Changing Environments ↗
  2. 2025Where Did I Leave My Glasses? Open-Vocabulary Semantic Exploration in Real-World Semi-Static Environments
  3. 2025osmAG-LLM: Zero-Shot Open-Vocabulary Object Navigation via Semantic Maps and Large Language Models Reasoning
  4. 2025GET: Goal-directed Exploration and Targeting for Large-Scale Unknown Environments
  5. 2026GoalVLM: VLM-driven Object Goal Navigation for Multi-Agent System
  6. 2025MAG-Nav: Language-Driven Object Navigation Leveraging Memory-Reserved Active Grounding ↗
  7. 2024Scene Exploration by Vision-Language Models
  8. 2026OpenFrontier: General Navigation with Visual-Language Grounded Frontiers