Bidirectional Task-Motion Planning Based on Hierarchical Reinforcement Learning for Strategic Confrontation
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Abstract (arXiv)
In swarm robotics, confrontation scenarios, including strategic confrontations, require efficient decision-making that integrates discrete commands and continuous actions. Traditional task and motion planning methods separate decision-making into two layers, but their unidirectional structure fails to capture the interdependence between these layers, limiting adaptability in dynamic environments. Here, we propose a novel bidirectional approach based on hierarchical reinforcement learning, enabling dynamic interaction between the layers. This method effectively maps commands to task allocation and actions to path planning, while leveraging cross-training techniques to enhance learning across the hierarchical framework. Furthermore, we introduce a trajectory prediction model that bridges abstract task representations with actionable planning goals. In our experiments, it achieves over 80% in confrontation win rate and under 0.01 seconds in decision time, outperforming existing approaches. Demonstrations through large-scale tests and real-world robot experiments further emphasize the generalization capabilities and practical applicability of our method.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 11 of its 27 references that are in the map. First posted on arXiv 22 Apr 2025.
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References · 11
- 2023SMART-LLM: Smart Multi-Agent Robot Task Planning using Large Language Modelscited by 151
- 2023Learning Agile Soccer Skills for a Bipedal Robot with Deep Reinforcement Learningcited by 111
- 2023AutoTAMP: Autoregressive Task and Motion Planning with LLMs as Translators and Checkerscited by 111
- 2024LLM3:Large Language Model-based Task and Motion Planning with Motion Failure Reasoningcited by 63
- 2022Intelligent problem-solving as integrated hierarchical reinforcement learningcited by 21
- 2021Extended Tree Search for Robot Task and Motion Planningcited by 14
- 2021RHH-LGP: Receding Horizon And Heuristics-Based Logic-Geometric Programming For Task And Motion Planningcited by 6
- 2022Handling Sparse Rewards in Reinforcement Learning Using Model Predictive Controlcited by 4
- 2023D-LGP: Dynamic Logic-Geometric Program for Reactive Task and Motion Planningcited by 3
- 2024HiLMa-Res: A General Hierarchical Framework via Residual RL for Combining Quadrupedal Locomotion and Manipulationcited by 3
- 2024Hierarchical Reinforcement Learning for Swarm Confrontation with High Uncertaintycited by 2
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