Hierarchical Policy-Gradient Reinforcement Learning for Multi-Agent Shepherding Control of Non-Cohesive Targets
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Abstract (arXiv)
We propose a decentralized reinforcement learning solution for multi-agent shepherding of non-cohesive targets using policy-gradient methods. Our architecture integrates target-selection with target-driving through Proximal Policy Optimization, overcoming discrete-action constraints of previous Deep Q-Network approaches and enabling smoother agent trajectories. This model-free framework effectively solves the shepherding problem without prior dynamics knowledge. Experiments demonstrate our method's effectiveness and scalability with increased target numbers and limited sensing capabilities.
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References · 12
- 2017Proximal Policy Optimization Algorithmscited by 14,592
- 2015Trust Region Policy Optimizationcited by 2,513
- 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 910
- 2017Emergence of Locomotion Behaviours in Rich Environmentscited by 159
- 2015Invisible control of self-organizing agents leaving unknown environmentscited by 6
- 2020Herding stochastic autonomous agents via local control rules and online global target selection strategiescited by 4
- 2020Learning to Herd Agents Amongst Obstacles: Training Robust Shepherding Behaviors using Deep Reinforcement Learningcited by 3
- 2019Asymptotic behavior and control of a "guidance by repulsion" modelcited by 2
- 2020Continuous Deep Hierarchical Reinforcement Learning for Ground-Air Swarm Shepherdingcited by 1
- 2022Communication-Free Shepherding Navigation with Multiple Steering Agentscited by 1
- 2023Planning-Assisted Context-Sensitive Autonomous Shepherding of Dispersed Robotic Swarms in Obstacle-Cluttered Environmentscited by 1
- 2024Emergent Cooperative Strategies for Multi-Agent Shepherding via Reinforcement Learningcited by 1
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