Beyond Static Scenes: Camera-controllable Background Generation for Human Motion
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Abstract (arXiv)
In this paper, we investigate the generation of new video backgrounds given a human foreground video, a camera pose, and a reference scene image. This task presents three key challenges. First, the generated background should precisely follow the camera movements corresponding to the human foreground. Second, as the camera shifts in different directions, newly revealed content should appear seamless and natural. Third, objects within the video frame should maintain consistent textures as the camera moves to ensure visual coherence. To address these challenges, we propose DynaScene, a new framework that uses camera poses extracted from the original video as an explicit control to drive background motion. Specifically, we design a multi-task learning paradigm that incorporates auxiliary tasks, namely background outpainting and scene variation, to enhance the realism of the generated backgrounds. Given the scarcity of suitable data, we constructed a large-scale, high-quality dataset tailored for this task, comprising video foregrounds, reference scene images, and corresponding camera poses. This dataset contains 200K video clips, ten times larger than existing real-world human video datasets, providing a significantly richer and more diverse training resource. Project page: https://yaomingshuai.github.io/Beyond-Static-Scenes.github.io/
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 1 Apr 2025.
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Citing papers per year: 2025: 3; 2026: 3.
6 papers.
- 2025AnimateAnywhere: Rouse the Background in Human Image Animationcited by 5
- 2025Explore More, Learn Better: Parallel MLLM Embeddings under Mutual Information Minimizationcited by 3
- 2026From Corpora to Co-Evolving Capabilities: Capability-Centric Data Design for Generalist Image Generationcited by 2
- 2025Wave-Particle (Continuous-Discrete) Dualistic Visual Tokenization for Unified Understanding and Generationcited by 1
- 2026Cinematic Compositing Using Character-Environment-Harmonized Video Generation Modelscited by 0
- 2026DynaVieW: Schema-Guided World Modeling for Understanding Hierarchical Visual Dynamicscited by 0
- 2026From Corpora to Co-Evolving Capabilities: Capability-Centric Data Design for Generalist Image Generation18 Aug 2026
- 2026DynaVieW: Schema-Guided World Modeling for Understanding Hierarchical Visual Dynamics5 Jul 2026
- 2026Cinematic Compositing Using Character-Environment-Harmonized Video Generation Models17 Jun 2026
- 2025Wave-Particle (Continuous-Discrete) Dualistic Visual Tokenization for Unified Understanding and Generation3 Nov 2025
- 2025Explore More, Learn Better: Parallel MLLM Embeddings under Mutual Information Minimization3 Nov 2025
- 2025AnimateAnywhere: Rouse the Background in Human Image Animation28 Apr 2025